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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
Mannahnin
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I think you're vastly overoptimistic in how often one can avoid that sort of thing. And rolling against an attribute is a poor man's...
Feb 10, 2026
Minigiant
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
Nah. The point is their grognards do not want Rangers to be magical because Rangers in their world arent. They are like LOTR rangers...
Feb 10, 2026
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Eh, if your table is having drama over whether someone's soldier background should give them advantage on a roll to recognize the flag...
Feb 10, 2026
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
You don't need to base it on actual granular skills, though. In Shadowdark, characters get advantage on anything they might reasonably...
Feb 10, 2026
payn
reacted to
TheSword's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It’s a tangent and not related to the OP but I can’t agree with you here. There is a huge difference between the - as you say - popular...
Feb 10, 2026
Mannahnin
reacted to
JohnSnow's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I think I would like Level Up if I were not pathologically opposed to making 5e (especially combat) more complex and tedious. I’ve...
Feb 10, 2026
Mannahnin
reacted to
Tesral's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Yes. Especially by the 3e skill system. Again D&D is a "No" system. Put down that interesting idea and get back in your box. You...
Feb 10, 2026
Mannahnin
reacted to
Staffan's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Marvel Super Heroes, in various versions. They pretty much all have both rules for rolling your own supers and for translating ones from...
Feb 10, 2026
Mannahnin
reacted to
kigmatzomat's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
That is, IMO, the delineator between Tactical Studies Rules' fantasy wargame where players used heroes (and their hirelings/followers)...
Feb 10, 2026
Mannahnin
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I agree its mostly fans, but I think if you think at least Fantasy Hero does not hold it as an ethos that they can at least get close to...
Feb 10, 2026
Mannahnin
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
It isn't entirely true even in fantasy though; I've seen people do it before in a number of build systems as proof-of-concept things...
Feb 10, 2026
Mannahnin
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
While, again, fan-based, I have to note this process is extremely common in superhero RPG fandom. To the point I've never seen a...
Feb 10, 2026
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