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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Saturday at 6:00 PM
talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
Misanthrope Prime
replied to the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
.
we are all cognitohazards on this blessed day
Feb 10, 2026
Gradine
reacted to
trappedslider's post
in the thread
IN REMEMBRANCE--2026
with
Sad
.
:cry:
Feb 10, 2026
CreamCloud0
reacted to
Basic Expert's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
In your terms, always static. Otherwise, you're looking at a skill/DC increase treadmill. What's the point of increasing your skill if...
Feb 10, 2026
Gradine
replied to the thread
What videogames are you playing in 2026?
.
I recently wrapped up Ghost of Yotei (the successor to Ghost of Tsushima) and the one thing I constantly remarked upon was how much the...
Feb 10, 2026
CreamCloud0
reacted to
Reynard's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
This came up in he Daggerheart General thread and I thought I would move it to its own thread for discussion. In games that havel...
Feb 10, 2026
Tonguez
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
I agree DC should be static with clear advice and examples on how to set a DC for any tasks the PCs might face. I never understood the...
Feb 10, 2026
Dannyalcatraz
replied to the thread
Into the Halls of Sartor
.
I took a closer look at Mott & Bow’s jeans selection, and realized their products are available in 3 different weight denims. So I’m...
Feb 10, 2026
Whizbang Dustyboots
reacted to
DEFCON 1's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
If WotC eventually makes a 6E that they do not print on paper and only releases it on DDB... some enterprising company will just take...
Feb 10, 2026
Distracted DM
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
It's not marketing speak in my experience. But it means -- at least in my company -- that products are planned for digital distribution...
Feb 10, 2026
FitzTheRuke
reacted to
Morrus's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
That's not entirely true. There is a universe (not that I'm saying they're doing that) where they focus on a minority who are willing to...
Feb 10, 2026
S
Staffan
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
I think DCs should correspond to actual difficulties, but the game should also have guidelines about what sort of DCs correspond to...
Feb 10, 2026
FitzTheRuke
reacted to
mamba's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
not entirely, the profit margin for digital products is higher, so there is a range in which they could still make more money while...
Feb 10, 2026
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