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talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
J
Jonathan Scott
reacted to
SlyFlourish's post
in the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
with
Like
.
From Polygon back in May 2024: "What fans can have is a triumphant multi-chapter climax that puts the players at the forefront of a...
Feb 10, 2026
djotaku
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
2 quick comments on what you said based on my post: 1. "So in order for the game to stay interesting, the DCs will need to scale with...
Feb 10, 2026
Morrus
replied to the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
.
First, calm down. If you’re demanding that people “admit” things, you are in an adversarial position which cannot possibly end the way...
Feb 10, 2026
J
Jonathan Scott
reacted to
M.T. Black's post
in the thread
Dragon Reflections 101
with
Like
.
TSR Inc. published Dragon #101 in September 1985. It is 100 pages long and has a cover price of $3.00. This issue features the third...
Feb 10, 2026
Uni-the-Unicorn!
reacted to
Zaukrie's post
in the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
with
Like
.
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP
.
Magical Scroll of Helping (under construction) You unroll the Magical Scroll of Helping and are very disappointed; it barely passes for...
Feb 10, 2026
Uni-the-Unicorn!
reacted to
Zaukrie's post
in the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
with
Like
.
What does it tell me? I'm guessing two different people wrote those and disagree?
Feb 10, 2026
Uni-the-Unicorn!
reacted to
SlyFlourish's post
in the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
with
Like
.
From Polygon back in May 2024: "What fans can have is a triumphant multi-chapter climax that puts the players at the forefront of a...
Feb 10, 2026
Crimson Longinus
reacted to
Basic Expert's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
In your terms, always static. Otherwise, you're looking at a skill/DC increase treadmill. What's the point of increasing your skill if...
Feb 10, 2026
Doctor Futurity
reacted to
TwoSix's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
My only concern with the digital tools is that I'm a maximalist for homebrew when it comes to D&D; any default tool that isn't easily...
Feb 10, 2026
Doctor Futurity
reacted to
Johnsy's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
I agree with you. The other thing I’d add about digital tools is that their presence begins to influence the experience of playing. If...
Feb 10, 2026
Clint_L
replied to the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
.
My players routinely play with just phones, doing everything you describe. They just tab between screens as needed. Young folks are...
Feb 10, 2026
djotaku
reacted to
stonehead's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
Personally, I prefer static DCs as framed by the original post, as it seems like everyone else does. I do think though that scaling DCs...
Feb 10, 2026
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