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talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
doctorbadwolf
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
Nah, the two can both exist. Rename the feature, make it compatible if you want idc. Maybe Quarry gives higher crit chance or something...
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP_H2P_EASYMODEFIGHTB
.
b. Damage. To damage your opponent, roll your weapon's damage die and add the result to your notes for the opponent's damage total...
Feb 10, 2026
Distracted DM
reacted to
Doctor Futurity's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
Chaosium did this with a 5E Cthulhu sourcebook. A book I would buy in print, PDF and even on Roll20 but cannot because it is only on D&D...
Feb 10, 2026
T
thefutilist
posted the thread
Contrasting combat system outcomes
in
*TTRPGs General
.
I was talking to @pemerton about some tests I was doing comparing systems. I’m not great at combat/thriller set pieces that require a...
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP_H2P_EASYMODEDUMMY
.
Dummy A training dummy holds a stick and is stuffed with hay. Hostile 0 Level Bonus 1 MaxP 10 W: stick d4
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP_H2P_EASYMODEFIGHTA
.
a. Attack. To attack a hostile NPC, roll d20, add your P bonus, and add Attack skill points if you have them. This is your attack...
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP_H2P_EASYMODEFIGHT
.
Step 5: Fight hostile NPCs. Some (most) NPCs that you meet will try to fight you. These NPCs have a character sheet line that says...
Feb 10, 2026
doctorbadwolf
posted the thread
D&D General
Ranger Identity Patch (+)
in
*Dungeons & Dragons
.
So the premise here is that the Ranger has a clear identity, and wotc cannot seem to get the identity right and also make the class...
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP_H2P_EASYMODENPC
.
Step 4: meeting NPCs. Non-player characters (NPCs) are whom or what you meet after entering a room. When you see a link for an NPC...
Feb 10, 2026
Tesral
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
That depend entirely on who you talk to. I say no. I find the Pathfinder power creep too much. But I do not have to have Humans as...
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP_H2P_EASYMODEGEMSEMERALD
.
Step 3: Gem switches. Emerald OFF? You turn a gem switch off when you read a statement like this: Emerald OFF. When you enter a room...
Feb 10, 2026
W'rkncacnter
reacted to
Staffan's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
The problem with niche protection is that it enforces fairly rigid party structures. You gotta have a fighter, a cleric, a wizard, and a...
Feb 10, 2026
GMMichael
edited the wiki page
E_HELP_H2P_EASYMODEGEMS
.
Step 3: Gem switches. Some rooms have alternate versions that you access with gem switches. Your character sheet has seven gem...
Feb 10, 2026
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