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Golden Bee
reacted to
Daztur's post
in the thread
[Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
with
Haha
.
…and how to reconcile them in 5ed. On another forum I’ve been running in circles with fans of other editions about different D&D play...
Thursday at 10:41 AM
Cergorach
reacted to
trappedslider's post
in the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
with
Haha
.
well given the age of most posters here you were also promised jet packs
Thursday at 10:40 AM
Cergorach
reacted to
CM's post
in the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
with
Haha
.
Finally, someone who'll listen to me talk about my D&D characters.
Thursday at 10:40 AM
CreamCloud0
reacted to
Minigiant's post
in the thread
D&D General
Ranger Identity Patch (+)
with
Like
.
Those variables are the ranger class. You need rules for healers kits, herbalist kits, and antitoxins. It isnt pass/Pass like the...
Thursday at 10:38 AM
GrimCo
reacted to
Reynard's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
This came up in he Daggerheart General thread and I thought I would move it to its own thread for discussion. In games that havel...
Thursday at 10:36 AM
UngainlyTitan
reacted to
Bohandas's post
in the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
with
Like
.
Like the others, I can only think of one thing this could possibly be useful for
Thursday at 10:33 AM
UngainlyTitan
reacted to
Deset Gled's post
in the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
with
Like
.
"DroidUp plans to release Moya commercially by the end of the year, for a starting price of 1.2 million yuan ($173,000). But before you...
Thursday at 10:32 AM
CreamCloud0
reacted to
doctorbadwolf's post
in the thread
D&D General
Ranger Identity Patch (+)
with
Like
.
Both the 5e original and 3.5 ranger do it just fine. They literally only fail at being powerful enough, and in the case of 5e it is...
Thursday at 10:27 AM
Hriston
reacted to
Campbell's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I guess what is the point of defining what "railroading" is? Is it about setting a standard for when players setting boundaries is...
Thursday at 10:19 AM
Aldarc
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Given my growing preferences for the DCs to be PC-centric (roll under/over PC stats) and not external, I suppose my answer is "static."
Thursday at 10:17 AM
EzekielRaiden
replied to the thread
D&D General
What Does Your Cosmology Look Like?
.
Which cosmology--the one known and accepted, based on all observable evidence available to the finest natural and esoteric philosophers...
Thursday at 10:17 AM
C
Corinnguard
replied to the thread
D&D General
Ranger Identity Patch (+)
.
The need to concentrate for an hour on Hunter's Mark is what convinced me to use the optional Favored Foe class feature for my 2014...
Thursday at 10:15 AM
delericho
replied to the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
.
AI won't displace those workers, but there's nothing in a drive-through kitchen that can't be automated - McD and the others have put...
Thursday at 10:14 AM
DonoZen
reacted to
Ghost2020's post
in the thread
RPG CROWDFUNDING NEWS – Mutants & Masterminds 4e, Dark Matter, SEWER SCUM, and more
with
Like
.
Same. But it's so fun to read!
Thursday at 10:05 AM
DonoZen
reacted to
Dire Bare's post
in the thread
RPG CROWDFUNDING NEWS – Mutants & Masterminds 4e, Dark Matter, SEWER SCUM, and more
with
Like
.
Too much stuff . . . Mutants & Masterminds, Dark Matter, Fizzwip's, Gate Pass . . . BACKED! I've owned every edition of M&M, never...
Thursday at 10:04 AM
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