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talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
Maxperson
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
More creative sense?! The company that sells D&D, and makes their mint selling D&D, should have called it something else because it...
Feb 13, 2026
B
BigMac75
replied to the thread
ENworld Warlock Builds.
.
Thanks, yes, I have seen the debate about Agonizing Blast and True Strike. I guess one of the main things that surprised me was that...
Feb 13, 2026
Maxperson
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Less does not equate to dead, so there's no exclusion going on. And third party stuff is pretty plentiful, so it's not even long-term...
Feb 13, 2026
J
jian
reacted to
Tonguez's post
in the thread
Why aren't megacorps as big a part of Steampunk as they are of Cyberpunk?
with
Like
.
Apparently, Nemo was originally envisioned as Polish striking back at the Russian Empire, but Vernes publisher baulked as France and...
Feb 13, 2026
Maxperson
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
This is entirely dependent on the GM's improvisational skills, and/or the depth of their content back pocket. Deciding that nothing...
Feb 13, 2026
payn
replied to the thread
Do you have kids of your own?
.
Feb 13, 2026
bloodtide
replied to the thread
Runes of Hoarfrost
.
Gromm BigBottle "I've been here three rides. I can say not much is running around here. By the Rocks, not to many potion sales. Dry...
Feb 13, 2026
Maxperson
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It's not only this; you can design a linear adventure, but still run it as wide open and reacting to the full range of player expression...
Feb 13, 2026
payn
reacted to
Reynard's post
in the thread
Do you have kids of your own?
with
Love
.
The real Gem X
Feb 13, 2026
Maxperson
reacted to
Reynard's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I don't understand how these things are at odds. You can absolutely craft a linear adventure specifically for the players at the table.
Feb 13, 2026
payn
reacted to
Olgar Shiverstone's post
in the thread
Do you have kids of your own?
with
Like
.
Did not vote. All my kids have four legs and fur.
Feb 13, 2026
FitzTheRuke
replied to the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
.
I can definitely make up an Adventure with less work than running a pre-written, but I find that I enjoy reworking the prewritten...
Feb 13, 2026
FitzTheRuke
reacted to
Not a Decepticon's post
in the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
with
Like
.
I find it rather easy to fix and improve on published modules and it is usually pretty fun for me. I guess I'm, as they say these days...
Feb 13, 2026
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