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talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
Nothing you like has changed even slightly. Your books still exist. What's happened is that something new has come out. You're not...
Feb 13, 2026
payn
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Static baby!
Feb 13, 2026
hawkeyefan
reacted to
TwoSix's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
If railroading as a term is kind of fraught, isn't "GM force" just as challenging? I don't know what boundary I would draw around "GM...
Feb 13, 2026
hawkeyefan
reacted to
Ruin Explorer's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Sure it was. One act of railroading is still railroading. It's just a less-bad kind. This all feels a bit "Do they give a nobel prize...
Feb 13, 2026
hawkeyefan
reacted to
Ruin Explorer's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
1) He's not wrong that that's railroading, imo. Because to me one of the most classic forms of railroading is "DM changes the rules/way...
Feb 13, 2026
Jacob Lewis
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Scenario 1: Two characters walk up to a cliff together. One character is level 1, the other is level 10. The cliff is described as being...
Feb 13, 2026
hawkeyefan
reacted to
TwoSix's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I mean, if you as a GM frame a situation such that there is exactly one solution, you kinda laid down the tracks already, right?
Feb 13, 2026
Crimson Longinus
reacted to
Pedantic's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
Scaling DCs are design malpractice. They can serve no purpose other than rank illusionism; if you don't want the PC's chances of success...
Feb 13, 2026
hawkeyefan
reacted to
Fenris-77's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
My sense of railroading is based less on agency and more on the use of GM force. I think that linear adventure design is fine and I'm...
Feb 13, 2026
hawkeyefan
reacted to
MGibster's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
In a few months I'll be running a Delta Green campaign, and in this campaign the player characters will be marked by a cosmic entity...
Feb 13, 2026
CreamCloud0
reacted to
Angus MacDeth's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
That sounds a lot like the approach to Culture in Level Up (or A5e), which has already been mentioned. A5e separates Culture from...
Feb 13, 2026
Minigiant
replied to the thread
D&D General
Ranger Identity Patch (+)
.
One of the Protaganists of the ASOIAF & GOT Series. Ranger Commander Medium armor Stealth Tracking Wolf Companion with nonverbal...
Feb 13, 2026
CreamCloud0
reacted to
Angus MacDeth's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Wait... Why be coy? Are we not allowed to mention ACKS II by name (which I'm assuming is the game in question)? As far as I'm...
Feb 13, 2026
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