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talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Yesterday at 11:15 AM
Reynard
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
How hard should hard be?
Sunday at 12:07 AM
J
jian
replied to the thread
Your most pointless TV/movie/book nitpicks
.
Yes, it’s not explained for ages why their faces look like that (they all look as if they have acromegaly or similar) until after the...
Sunday at 12:06 AM
Z
zakael19
replied to the thread
D&D General
AI Art for D&D: Experiments
.
NBP is, there’s an immediate and noticeable regression going to the standard Nano Banana with the same prompt set. NPB has gotten...
Sunday at 12:06 AM
J
jian
reacted to
payn's post
in the thread
Your most pointless TV/movie/book nitpicks
with
Like
.
I remember thinking what’s up with their faces…oh it’s to throw off facial recognition and then it’s called out later in a scene by LE...
Sunday at 12:05 AM
J
jian
reacted to
Ruin Explorer's post
in the thread
Your most pointless TV/movie/book nitpicks
with
Like
.
I looked into it - her natural hair as a grown-up is actually pretty close to mine - a quite dark blonde but hers has more red in it...
Sunday at 12:05 AM
Zardnaar
replied to the thread
D&D 5E (2024)
Do Artificers Break The Game at 10th Level?
.
1-4 CR 5 monsters 100+hp on some concentration free. Each one earth elemental)has 4d8+10 damage potential per round. Concentration free.
Sunday at 12:05 AM
Lazybones
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
.
The Command spell doesn't require concentration; it's instantaneous. I think permitting alternative command words works fine, as long...
Sunday at 12:04 AM
Zardnaar
replied to the thread
D&D 5E (2024)
Artificer: Spell Storing Item?
.
Its on that page I referenced. Im going to allow it due to lackluster choices on some subclasses.
Sunday at 12:02 AM
R
Richards
replied to the thread
D&D General
How Was Your Last Session?
.
In today's "Down to Erthe" campaign session, the PCs: Were hired by the Adventurer's Guild to procure a living basilisk, which the...
Sunday at 12:01 AM
Scribe
replied to the thread
D&D General
"True Neutral": Bunk or Hogwash
.
Yes, and as one who came up through that and the particular branch of it which informed a lot of Dragonlance, I gotta say its wild that...
Sunday at 12:01 AM
darjr
reacted to
Whizbang Dustyboots's post
in the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
with
Like
.
But this is all based on a guy talking on a video, not something in a book, though, if I'm understanding you right. A fun headcanon...
Sunday at 12:00 AM
Z
zakael19
reacted to
Distracted DM's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
That's what Kickstarters were for- raising money to create something that you couldn't afford to without it. Crowdfunding a project...
Saturday at 11:59 PM
Crimson Longinus
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
They seem pretty fine to me. Like the hard DC of 20 still means that a completely untrained person with no natural aptitude for the...
Saturday at 11:59 PM
CreamCloud0
reacted to
tetrasodium's post
in the thread
D&D General
"True Neutral": Bunk or Hogwash
with
Like
.
It's a critically important difference then vrs now now for purposes of measuring alignment. Because characters who hypothetically...
Saturday at 11:57 PM
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