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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
P
pemerton
reacted to
Basic Expert's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
True, but then the alternative is usually that the disparity between skill levels become so great at high levels that the less skilled...
Feb 15, 2026
S
Sulicius
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
.
I’m just using what is in the text, and there’s I didn’t know ignoring what the spell says to do was an option.
Feb 15, 2026
P
PauloR
replied to the thread
Level Up (A5E)
Thrown weapon style/maneuver
.
I see your point, but that would require some further homebrewing, or at least some flexibility in existing text. Purge magic and...
Feb 15, 2026
J
John Dallman
reacted to
Whizbang Dustyboots's post
in the thread
Describe your last rpg session in 5 words
with
Like
.
Coral forested isle, land seahorses.
Feb 15, 2026
dbm
reacted to
Fenris-77's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
Generally speaking my answer is static, but I think that the locks and thieves example has some additional nuance. A high level party...
Feb 15, 2026
Flying Toaster
reacted to
Umbran's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
You know, I have issues with this being only two states, and only one party gets any input on what state you are in. RPGs are...
Feb 15, 2026
R
Ridcully
reacted to
Whizbang Dustyboots's post
in the thread
We All Won – The OGL Three Years Later
with
Like
.
Definitely some of those games would have come out anyway -- Kelsey Dionne was working on Shadowdark before the OGL mess happened...
Feb 15, 2026
R
Ridcully
reacted to
Johnsy's post
in the thread
We All Won – The OGL Three Years Later
with
Like
.
I think your whole post is a fair, thoughtful and optimistic take. That’s what I enjoy about your perspective. Looking forward to the...
Feb 15, 2026
Ulfgeir
replied to the thread
D&D General
AI Art for D&D: Experiments
.
Helicopter-style?
Feb 15, 2026
dbm
reacted to
stonehead's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
Personally, I prefer static DCs as framed by the original post, as it seems like everyone else does. I do think though that scaling DCs...
Feb 15, 2026
Flying Toaster
reacted to
Reynard's post
in the thread
What is "railroading" to you (as a player)?
with
Haha
.
General Update: Since I gave them their forks back to leave the feywild any time they want, they have decided to stay and doo the...
Feb 15, 2026
TheSword
replied to the thread
These are the Good Days [+]
.
To go with the minis the artwork is pretty amazing too. I print a lot of battle maps out on a couple of pages of A3 because I don’t...
Feb 15, 2026
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