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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
Maxperson
reacted to
Scott Christian's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I mean truthfully, there are so few bad players (especially when grouped with other good players) and so few DMs, that this is argument...
Feb 17, 2026
EzekielRaiden
replied to the thread
D&D General
Warlocks' patrons vs. Paladin Oaths and Cleric Deities
.
So we should thus roll out the red carpet and bend over backwards to help them be jerks, rather than lift a finger to do better? No...
Feb 17, 2026
FrogReaver
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
While I'm not sure I'd do that one in any case, that runs into the problem with a game that has strong baked in elements to show the...
Feb 17, 2026
Hriston
reacted to
FrozenNorth's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
« Something » in this case being substituting their judgment for that of the person actually playing the character.
Feb 17, 2026
Mannahnin
reacted to
cbwjm's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I will sometimes throw in hidden doors to secret chambers with loot, it's all bonus material though and doesn't really affect the...
Feb 17, 2026
Mannahnin
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I agree with all of that 100%. I think the only difference is the extent to which we rely on random chance to "find stuff".
Feb 17, 2026
Maxperson
replied to the thread
What is "railroading" to you (as a player)?
.
There are two assumptions you are making in your response that get things wrong. First, the failure in world building wasn't that the...
Feb 17, 2026
FrogReaver
replied to the thread
What is "railroading" to you (as a player)?
.
How is that a railroad? I think this is a prime example of confusing things one doesn’t like for railroading.
Feb 17, 2026
Mannahnin
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I don't understand why you describe using randomness as "setting logic" rather than "game rules". There isn't a miniature stochastic...
Feb 17, 2026
N
NotAYakk
posted the thread
D&D 5E (2024)
Unfreezing the Narrative
in
*Dungeons & Dragons
.
I'm thinking about mechanics to unfreeze the narrative in D&D. Ie, some creature's turn comes. The creature tries to do something...
Feb 17, 2026
Micah Sweet
replied to the thread
What is "railroading" to you (as a player)?
.
Well, having a penalty is by definition a low score. And so far as where the line is, it's IMO a conversation, not an ironclad rule. The...
Feb 17, 2026
A
AnotherGuy
reacted to
TheSword's post
in the thread
These are the Good Days [+]
with
Like
.
I remember watching Chris Perkins run Curse of Strahd on YouTube with Dice Camera Action. Such a privilege to get to watch a writer DM...
Feb 17, 2026
Mannahnin
reacted to
James Gasik's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
This isn't a Fighter-only problem. While the Fighter does have a rather anemic skill list, Backgrounds exist that allow someone to gain...
Feb 17, 2026
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