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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
darkbard
reacted to
zakael19's post
in the thread
City Supplements - What do we like?
with
Like
.
Blades in the Dark’s Doskvol is my top tier example of usable city. I think it’s the way it organizes districts and then gives each a...
Feb 23, 2026
S
SpellObjectEnthusiast
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
This Feels Like 4E
with
Like
.
Care to place your bets on how long before this thread devolves into edition warring?
Feb 23, 2026
Parmandur
reacted to
Artamo's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
I feel this is the potential end result of the “Move Fast and Break Things” philosophy. In the course of breaking things, a lot of...
Feb 23, 2026
rmcoen
reacted to
Reynard's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Haha
.
I'm impressed. I literally can't think of a less satisfying, worse way to produce TNs. It embraces neither the fiction, nor the game...
Feb 23, 2026
rmcoen
reacted to
Basic Expert's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
In your terms, always static. Otherwise, you're looking at a skill/DC increase treadmill. What's the point of increasing your skill if...
Feb 23, 2026
rmcoen
reacted to
Reynard's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
This came up in he Daggerheart General thread and I thought I would move it to its own thread for discussion. In games that havel...
Feb 23, 2026
N
Neonchameleon
replied to the thread
D&D 5E (2024)
This Feels Like 4E
.
Absent? No. But in general to e.g. Bull Rush in 3.X you needed to either have a build where that was your One Trick or to give up your...
Feb 23, 2026
H
HatWearingFool
replied to the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
.
But moving fast and breaking things already happened when manufacturing was off shored with similar results. Tons lost work, good paying...
Feb 23, 2026
Dannyalcatraz
reacted to
Umbran's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
It is, however, no better at determining the truth value of statements it presents, because it doesn't actually test for "truth". It...
Feb 23, 2026
Dannyalcatraz
reacted to
Tigris's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
Yes he is wrong. As someone in boardgaming he should definitly know more than 2 examples of completly new games. Deckbuilding with...
Feb 23, 2026
Gradine
reacted to
MarkB's post
in the thread
What videogames are you playing in 2026?
with
Like
.
I'm still playing Ghost of Yotei, having a good time with it so far. I'm just starting in on the second major 'chapter', not that...
Feb 23, 2026
Scribe
reacted to
Warpiglet-7's post
in the thread
Shadowdark
Gary con
with
Like
.
I am liking the quick start rules. I think you sold me on going to the booth. However I may first look at pdf if it’s on drive...
Feb 23, 2026
brodahisou
reacted to
Charles Dunwoody's post
in the thread
RPG Print News – Arkham Horror, Savage Worlds, Troika!, and More
with
Like
.
All adventures all week (and one new setting). Support for Kingsport gets greatly expanded with three new adventures. Troika! gets a...
Feb 23, 2026
Dannyalcatraz
reacted to
Sacrosanct's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
There are 5 lights in good game design!
Feb 23, 2026
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