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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
Toriel
reacted to
mamba's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
breaking things is the easy part, I wish that were not the end of their philosophy, but for all intents and purposes it is
Feb 23, 2026
Toriel
reacted to
Artamo's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
I feel this is the potential end result of the “Move Fast and Break Things” philosophy. In the course of breaking things, a lot of...
Feb 23, 2026
Micah Sweet
reacted to
HatWearingFool's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Sad
.
It's an interesting read, but it's no different than all the other industries that were destroyed before them. Look at the poor luddites...
Feb 23, 2026
Micah Sweet
replied to the thread
Let's Talk About Core Game Mechanics
.
Exciting storytelling isn't the most important part of gaming for everyone, even if you present it as if that were obviously true. To me...
Feb 23, 2026
Toriel
reacted to
Whizbang Dustyboots's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
I agree with you, but I think Dancey, and folks like him, don't seem to understand that when they say "it'll free creatives up," what...
Feb 23, 2026
Toriel
reacted to
Clint_L's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
It’s obvious that this was a deeply foolish and also deeply unkind thing for him to say, though I think the latter was unintentional. It...
Feb 23, 2026
H
HatWearingFool
replied to the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
.
It's an interesting read, but it's no different than all the other industries that were destroyed before them. Look at the poor luddites...
Feb 23, 2026
Kannik
reacted to
Umbran's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
So, have you read Cortex? Because you're approaching Cortex - they generalize that kind of dice-pool creation. Varying the target by...
Feb 23, 2026
Paul Farquhar
reacted to
TwoSix's post
in the thread
D&D General
Warlocks' patrons vs. Paladin Oaths and Cleric Deities
with
Like
.
I mean, I think it's a major point of contention (and a difference in playstyle) as to how much diegetic reality the character-based...
Feb 23, 2026
Dannyalcatraz
reacted to
Umbran's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
No, they don't. Simply put - you don't go looking for cancer in medical imaging, or paths over Martian terrain with a LANGUAGE model...
Feb 23, 2026
Retros_x
replied to the thread
Let's Talk About Core Game Mechanics
.
What you want (extreme outcomes being less unlikely) has nothing to with degrees of success, you can have those with linear distribution...
Feb 23, 2026
Micah Sweet
reacted to
Dire Bare's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
They are the same thing. When you prioritize profits over people, that is evil.
Feb 23, 2026
The Firebird
reacted to
Bill Zebub's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
Is that proof of something? We could also enumerate amazing, beautiful, high-quality things that have been built by people motivated by...
Feb 23, 2026
Dannyalcatraz
reacted to
bedir than's post
in the thread
AI/LLMs
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
See, even after seeing my qualifications your assumption is that I'm an idiot that doesn't know how to use the tool. It's never the...
Feb 23, 2026
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