Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Latest activity
What's new
Featured content
New posts
New media
New media comments
New resources
New profile posts
Latest activity
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
aco175
reacted to
Whizbang Dustyboots's post
in the thread
City Supplements - What do we like?
with
Like
.
I like multiple different things in my cities. At one end, you have Ptolus, which is a maximalist city setting, which hundreds of...
Feb 23, 2026
Z
zakael19
reacted to
Aldarc's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
As a GM, I prefer systems where I'm not required to set the difficulty of a task of players according to some arbitrary number of...
Feb 23, 2026
Z
zakael19
reacted to
Fenris-77's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
I really like die pool systems. Adding and subtracting dice is nice tactile way to handle modifiers. Better yet, I like die pool systems...
Feb 23, 2026
Z
zakael19
reacted to
definiteFreakyFishGuy's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
In Sundered Isles (Ironsworn: Starforged expansion), there is an optional rule that (I think) does exactly what you are talking about...
Feb 23, 2026
O
Old Dreamer
reacted to
zakael19's post
in the thread
City Supplements - What do we like?
with
Like
.
Your outline above sounds good, and coming from the OSR-adjacent direction I think you’re already primed to go usable information dense...
Feb 23, 2026
O
Old Dreamer
reacted to
doctorbadwolf's post
in the thread
City Supplements - What do we like?
with
Like
.
Absolutely. A thing i have consudered in my own work is having a set of iconic characters, and giving 1-3 sentence descriptions of...
Feb 23, 2026
Maxperson
reacted to
Tessarael's post
in the thread
D&D 5E (2024)
Move over Owl and Bat, the best 2024 familiar is a Deer!
with
Like
.
By the rules as written (RAW), 2024 Player's Handbook page 26: "You also don't provoke an opportunity attack when you teleport or when...
Feb 23, 2026
GMMichael
reacted to
rmcoen's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
Difficulties are Static. Works well in "Bounded Accuracy" 5e, but works in all the other editions too, where the adventurers simply get...
Feb 23, 2026
O
Old Dreamer
reacted to
Brendan Byrd's post
in the thread
City Supplements - What do we like?
with
Like
.
A supplement that provides a ready-to-run location, a partially generated locations, or a toolbox to build-it-yourself? Advice on how...
Feb 23, 2026
Micah Sweet
replied to the thread
Let's Talk About Core Game Mechanics
.
I would replace storytelling with engagement with the setting, but otherwise I agree.
Feb 23, 2026
C
Cap'n Kobold
reacted to
jmartkdr2's post
in the thread
D&D General
Warlocks' patrons vs. Paladin Oaths and Cleric Deities
with
Like
.
Honest question: who is demanding that? Like, actually want the game to have no consequences at all for player actions?
Feb 23, 2026
Micah Sweet
reacted to
Jacob Lewis's post
in the thread
Let's Talk About Core Game Mechanics
with
Haha
.
Rumor is that it was an orc, but it was pie.
Feb 23, 2026
Micah Sweet
replied to the thread
Let's Talk About Core Game Mechanics
.
Depends on what the PCs (who we are paying the most attention to during active play) are doing with their time. If the PCs choose to...
Feb 23, 2026
zottel
reacted to
Whizbang Dustyboots's post
in the thread
Pratchetts Discworld Story Poll - what is best in life?
with
Like
.
Yeah, there are companies that charge more, letting one think they're higher quality, but are just rip-off artists. It definitely takes...
Feb 23, 2026
Top