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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
GMMichael
edited the wiki page
GMMICHAEL_BC_ITEMBOOKREAD
.
As you read the book, you feel a weird sensation overtaking you. You are turning into a small fish! Action: Throw book away (MP 2...
Feb 26, 2026
Z
zakael19
replied to the thread
Let's Talk About Core Game Mechanics
.
Can you give me an example? I'm not Sur eI know what this means off the top of my head.
Feb 26, 2026
Fenris-77
replied to the thread
City Supplements - What do we like?
.
My current thought, which I'll actually be working on this evening once I'm done marking, is to begin with a two-level reputation...
Feb 26, 2026
Z
zakael19
reacted to
payn's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
Im weird in that I like the D&D model of "why not both". Where weapon attacks are rolled against a static defense, but saves are made by...
Feb 26, 2026
djotaku
posted the thread
Humble Bundle Pros and Cons for the Publisher
in
*TTRPGs General
.
As I just got my notification of the Shadowrun Humble Bundle (and there's currently also Fallout TTRPG and a physical book TTRPG bundle)...
Feb 26, 2026
GMMichael
edited the wiki page
GMMICHAEL_BC_ROOM13
.
You are in a broken north/south tunnel. Action: Go north. Go south. Search east wall (M 4 detect). Retry: hermit provides help if he...
Feb 26, 2026
GMMichael
replied to the thread
D&D 5E (2024)
Feedback wanted: Spend death save failures for additional hit dice
.
DMs don't attack downed PCs; NPCs do.
Feb 26, 2026
TwoSix
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
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.
That's how Dragonbane works and I'm really liking it. So are my kids. My 12 year old son just rolled up an ogre bard: (AI...
Feb 26, 2026
TwoSix
replied to the thread
Let's Talk About Core Game Mechanics
.
I prefer (damage-defense) over die+mod vs target number because it gives you more granularity over possible results.
Feb 26, 2026
payn
replied to the thread
Let's Talk About Core Game Mechanics
.
Im weird in that I like the D&D model of "why not both". Where weapon attacks are rolled against a static defense, but saves are made by...
Feb 26, 2026
Z
zakael19
reacted to
Barner Cobblewood's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
I prefer the player to have some decisions about the rolls for defense, and I think players should roll most everything for their PC in...
Feb 26, 2026
Z
zakael19
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
That's how Dragonbane works and I'm really liking it. So are my kids. My 12 year old son just rolled up an ogre bard: (AI...
Feb 26, 2026
GMMichael
replied to the thread
My Changing Thoughts on Science Fantasy Games
.
For starters, fantasy and science might each represent a faction. There's no imbalance to "correct" if those two factions are equally...
Feb 26, 2026
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