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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
talien
posted the thread
RPG Evolution: The Phantom Party
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Running any free event at a public library is an act of local heroism; running a weekly Dungeons & Dragons...
Mar 16, 2026
talien
posted the thread
RPG Evolution: Why Paper Beats Pixels
in
*Dungeons & Dragons
.
Despite hours spent scrolling through digital tools and PDFs, the nuances of the new system felt slippery, like trying to catch smoke...
Mar 9, 2026
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
Warlocks' patrons vs. Paladin Oaths and Cleric Deities
with
Like
.
Yes, but that's because the metagame constructs of class and level aren't actually laws binding the fiction. They're tools to provide a...
Mar 7, 2026
TheSword
reacted to
Steampunkette's post
in the thread
D&D General
Steampunkette's Bard Redesign
with
Like
.
It's 2am and I can't sleep so have bardthoughts. Bards are supposed to be the 5th man. In 5e, they're a spellcaster who can do social...
Mar 7, 2026
P
pemerton
reacted to
zarionofarabel's post
in the thread
Let's Talk About "Intended Playstyle"
with
Love
.
It depends greatly on the goals the players come up with. If a PCs goal is to explore the world, then exploring the world is not only...
Mar 7, 2026
P
pemerton
replied to the thread
Let's Talk About "Intended Playstyle"
.
There's also the "negative reinforcement", which I think has at least two aspects to it: (1) For the player, if you don't earn artha -...
Mar 7, 2026
P
pemerton
reacted to
zarionofarabel's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
Player driven sandbox. BW enforces said playstyle by having the primary focus of play being PC Goal Completion, as opposed to the more...
Mar 7, 2026
P
pemerton
replied to the thread
Let's Talk About "Intended Playstyle"
.
From upthread:
Mar 7, 2026
Aeson
replied to the thread
Happy Haggert Hurried Hungry Hitch Hiking Hired Henchmen Hivers.... apply within
.
Parody songs Teenage Lesbian Seven Spanish Lesbians I kissed a lesbian (and she liked it) Enter Lesbian To all the lesbians I loved...
Mar 7, 2026
P
pemerton
reacted to
soviet's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
Design that isn't opinionated has no value
Mar 7, 2026
Cergorach
reacted to
ruemere's post
in the thread
AI/LLMs
What AI art can't do. And why maybe that doesn't really matter :-(
with
Like
.
AI serves well for plugging the holes and for prototyping. It is - at this moment - incapable of serving a complete and polished product...
Mar 7, 2026
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