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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
talien
posted the thread
RPG Evolution: The Phantom Party
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Running any free event at a public library is an act of local heroism; running a weekly Dungeons & Dragons...
Mar 16, 2026
talien
posted the thread
RPG Evolution: Why Paper Beats Pixels
in
*Dungeons & Dragons
.
Despite hours spent scrolling through digital tools and PDFs, the nuances of the new system felt slippery, like trying to catch smoke...
Mar 9, 2026
A
Ancoulainn
replied to the thread
D&D 5E (2024)
Not a fan of the new Eldritch Knight
.
You are correct on a few things here that I overlooked. However, there are some particular "misunderstandings" that need addressing. I...
Mar 8, 2026
Micah Sweet
reacted to
Hriston's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I'm not @pemerton either, but, to quote Vincent Baker, it's "things that no vigorous creative agreement would ever create" -- "outcomes...
Mar 8, 2026
Micah Sweet
reacted to
soviet's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Not pemerton so I can't speak for him, but one difference between 'choosing stuff [that happens]' and 'choosing to do stuff' might...
Mar 8, 2026
cbwjm
reacted to
Celebrim's post
in the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
with
Like
.
The barbarian ends up with like 50% more hit points than any other class, but it really needs that 18 CON (presumably, you'd never...
Mar 8, 2026
Audiomancer
reacted to
bedir than's post
in the thread
D&D’s 2026 Announcements: Roadmap Contains A Mix of New and Familiar
with
Like
.
I think it's an attempt to embrace the way people play. Getting together once a week for 3+ hours to complete a book-length campaign...
Mar 8, 2026
mamba
reacted to
humble minion's post
in the thread
D&D General
Steampunkette's Bard Redesign
with
Like
.
I do like the concept of removing the emphasis on full spellcasting. Long overdue and gives a lot more design space to play with now...
Mar 8, 2026
Celebrim
replied to the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
.
Can you cite some text to support this assertion? And for a lot of skills this interpretation doesn't work, because what is "normal...
Mar 8, 2026
Maxperson
reacted to
Seramus's post
in the thread
D&D 5E (2024)
The Most Meta Party to Make the DM Cry?
with
Like
.
Agreed, but for a different reason. If you are efficiently killing monsters, you are playing the game exactly as intended, and that...
Mar 8, 2026
Celebrim
replied to the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
.
The barbarian ends up with like 50% more hit points than any other class, but it really needs that 18 CON (presumably, you'd never...
Mar 8, 2026
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