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Parmandur
replied to the thread
Dungeons & Dragons Announces Arcana Unleashed: Deadfall, New Adventure Book Featuring Red Wizards of Thay
.
Sure, but they decided to name the region with three large Magocracies the Arcane Empires for the first time while they were working on...
Today at 12:00 PM
Cergorach
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
While that might seem to be the the most logical feature to want in a group, in my experience it isn't (just that). As @Deset Gled said...
Today at 11:59 AM
T
Tigris
replied to the thread
D&D 3.x
I miss 3.5 edition
.
I know that 4E for some people looked closer to MMOs because it does use similar clear language (both similar to MODERN MtG (which kind...
Today at 11:55 AM
aco175
replied to the thread
RPG Evolution: Why Paper Beats Pixels
.
In the Army we called it Crawl, Walk, Run. I think the Scouts call it the EDGE method. Basically it is teaching methods of learning...
Today at 11:52 AM
Morrus
replied to the thread
D&D General
What is Operation Deadfall?
.
Well it’s presumably liked to the adventure Arcana Unleashed: Deadfall, which is coming out in September.
Today at 11:51 AM
Paul Farquhar
reacted to
Parmandur's post
in the thread
Ravenloft: The Horrors Within Announced, Release Date Scheduled for June 2026
with
Like
.
I think the older staff could, but had a hard time bringing themselves to because of their childhood attachment.
Today at 11:48 AM
soviet
reacted to
payn's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
One shots and organized play. Try before you buy. No more going in blind.
Today at 11:48 AM
Yenrak
posted the thread
D&D General
What is Operation Deadfall?
in
*Dungeons & Dragons
.
Over at Beadle & Grimms, there’s a listing for a D&D Platinum edition product going on pre-sales this summer. It’s called Operation...
Today at 11:47 AM
Cergorach
reacted to
aramis erak's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Haha
.
In my experience, the right players are a mixture of luck and training...
Today at 11:45 AM
Cergorach
reacted to
Deset Gled's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
I'll go a step further: The players you have XX months/years later aren't the same players you have at session 0. Because people...
Today at 11:45 AM
cranberry
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
Someone above dismissed session zero, but imo, it's the most effective way to convey what kind of game you'll be running, and give the...
Today at 11:45 AM
aco175
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
I have had a different series of games based on life places. When we were kids we played with the neighborhood kids and everyone made...
Today at 11:41 AM
soviet
replied to the thread
Let's Talk About Metacurrency
.
This sounds like a skill issue. I find it trivially easy to incorporate such things into a consistent narrative. You just build on the...
Today at 11:41 AM
TwoSix
reacted to
hawkeyefan's post
in the thread
Let's Talk About Metacurrency
with
Like
.
So I think this is the main issue with discussion about this. To me, there’s no discernible difference between hit points and expertise...
Today at 11:40 AM
Nytmare
reacted to
Deadstop's post
in the thread
Let's Talk About Metacurrency
with
Like
.
What game or games are you talking about? It would basically have to be “improv governed solely by a metacurrency” to work like that...
Today at 11:38 AM
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