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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
talien
posted the thread
RPG Evolution: The Phantom Party
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Running any free event at a public library is an act of local heroism; running a weekly Dungeons & Dragons...
Mar 16, 2026
J
Jefe Bergenstein
reacted to
Umbran's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
I want to follow up with an example, to make the point. Where I work, there's a top-down drive for AI tools. No mandate, but company...
Mar 9, 2026
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
I think you're being a little blase about how easy it is to come up with a meaningful variety of such things that are equally impactful...
Mar 9, 2026
doctorbadwolf
reacted to
Umbran's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
Given that, as consumers, we do seem to make ourselves troublesome when the company makes moves we don't like, that'd be a fair statement.
Mar 9, 2026
LuisCarlos17f
replied to the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
.
Yes, playing with only VirtualPCs sounds very sad althought for someones is a better option when you can meet with nobody in the real...
Mar 9, 2026
doctorbadwolf
reacted to
Umbran's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
"If you didn't bother to write it, why should I bother to read it," applies in creative works.
Mar 9, 2026
Mournblade94
reacted to
Von Ether's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
Maybe I'm reading too much but it sounds like he pointing to the troublesome consumer and saying there's nothing he can do when the...
Mar 9, 2026
doctorbadwolf
reacted to
saviirkad's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
"There are some brands that the audience, the creators, just don’t want it, so we don’t even have it in our pipelines for our video...
Mar 9, 2026
Thomas Shey
reacted to
Micah Sweet's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
And do you think most people other than you would choose the more disadvantageous option in that scenario, or just the one that caused...
Mar 9, 2026
doctorbadwolf
replied to the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
.
The kids despise the ai tools being shoved at them in school. at least every kid under teen years in my social/family circles.
Mar 9, 2026
Thomas Shey
replied to the thread
What is "railroading" to you (as a player)?
.
I think that's fair to an extent, but I think it risks consequence shopping (i.e. picking the one that rather than being most authentic...
Mar 9, 2026
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