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Latest activity
talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
talien
posted the thread
RPG Evolution: The Phantom Party
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Running any free event at a public library is an act of local heroism; running a weekly Dungeons & Dragons...
Mar 16, 2026
Thomas Shey
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
Sometimes I start to a bit toward the end of a long run like that, but I'm very much a completist and have a non-trivial dose of OCD, so...
Mar 9, 2026
Thomas Shey
reacted to
Fenris-77's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I was very confused until I realized that blocking is what is making this hard to grok. Carry on folks.
Mar 9, 2026
Reynard
replied to the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
.
Young peoples use of AI chatbot "friends" is already a major issue that is having serious ramifications for mental health and...
Mar 9, 2026
Mournblade94
replied to the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
.
But in your example the Elders are feeding them lots of cake for breakfast. So much cake is becoming the normal and common breakfast...
Mar 9, 2026
O
Olgar Shiverstone
replied to the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
.
Methinks the CEO doth protest too much. I trust him about as far as I can teleport him.
Mar 9, 2026
Fenris-77
replied to the thread
What is "railroading" to you (as a player)?
.
I was very confused until I realized that blocking is what is making this hard to grok. Carry on folks.
Mar 9, 2026
Mournblade94
reacted to
Reynard's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
Most of what I have read suggests that GenAlpha shares essentially none of GenZ's concerns about AI. This is a temporary situation...
Mar 9, 2026
Mournblade94
reacted to
Umbran's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
Given that, as consumers, we do seem to make ourselves troublesome when the company makes moves we don't like, that'd be a fair statement.
Mar 9, 2026
Mournblade94
reacted to
Umbran's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
"If you didn't bother to write it, why should I bother to read it," applies in creative works.
Mar 9, 2026
J
Jefe Bergenstein
reacted to
Umbran's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
I want to follow up with an example, to make the point. Where I work, there's a top-down drive for AI tools. No mandate, but company...
Mar 9, 2026
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