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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
Mannahnin
reacted to
Ryujin's post
in the thread
Trailer
Lanterns | Official Teaser | HBO Max
with
Like
.
Also proven, through studies, to help with enduring pain.
Mar 16, 2026
Mannahnin
reacted to
Clint_L's post
in the thread
Trailer
Lanterns | Official Teaser | HBO Max
with
Like
.
If you have enough of that in your life already...then maybe the show is trying to be realistic? People swear! A lot! I swear all the...
Mar 16, 2026
Cergorach
reacted to
aco175's post
in the thread
RPG Evolution: The Phantom Party
with
Like
.
When I left the Army and moved to the National Guard for the last couple years of my service, I found things to be a total culture...
Mar 16, 2026
Distracted DM
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
More like, "I hate skill systems, and when they are tied to XP I can't even ignore them."
Mar 16, 2026
Distracted DM
reacted to
bsss's post
in the thread
Why I Hate Skills
with
Like
.
For 1, they are choosing whether to prioritize timely progress vs. finding everything in every nook and cranny. The decision is not...
Mar 16, 2026
Reynard
replied to the thread
Why I Hate Skills
.
I think there is a lot of inertia in adventure design -- especially for games that go for that "old school" feel. I love nothing more...
Mar 16, 2026
Mannahnin
reacted to
Cergorach's post
in the thread
Firefly Revival Confirmed
with
Like
.
The B5 world was more interesting then the Firefly world. But overall I agree with your 'lightning in a bottle' statement. The thing is...
Mar 16, 2026
Distracted DM
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
Ha! Yeah, that's the sort of thing I see happening. The last end-of-session point I mentioned, the one about "giving in to your...
Mar 16, 2026
Mannahnin
reacted to
Willie the Duck's post
in the thread
Firefly Revival Confirmed
with
Like
.
This is the big problem, in my mind. Firefly was a moment in time, lightning in a bottle. There wasn't something ridiculously engaging...
Mar 16, 2026
Distracted DM
reacted to
bsss's post
in the thread
Why I Hate Skills
with
Like
.
I think your approach to the lock picking would have worked for both of your Awareness issues, too. They could rush through the section...
Mar 16, 2026
Mannahnin
reacted to
Umbran's post
in the thread
Firefly Revival Confirmed
with
Like
.
This was addressed in comic form in, "The Shepherd's Tale", published by Dark Horse.
Mar 16, 2026
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