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Latest activity
talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
Paul Farquhar
replied to the thread
Ravenloft: The Horrors Within Announced, Release Date Scheduled for June 2026
.
As I said, everything seems pushed back. June release is about two months later than normal. Years traditionally have four seasons, like...
Mar 16, 2026
Fenris-77
replied to the thread
Why I Hate Skills
.
It's funny you should say that because I find that a lot of old school adventures are way better about this that some other games. Here...
Mar 16, 2026
TwoSix
reacted to
Scribe's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
I can do without this kind of overhead these days, and agree that how 5/5.5 has gone is really not it.
Mar 16, 2026
TwoSix
replied to the thread
Let's Talk About Character Resources To Power Abilities
.
What else would you call it, if the game doesn't have any resources that can be consumed? The gameplay is more than likely going to...
Mar 16, 2026
Stormonu
replied to the thread
OSR
[Old School Essentials] Advanced Fantasy Races?
.
Having a Background component might be a good addition to mitigate at least some of that. Old D&D didn't seem to really give thought to...
Mar 16, 2026
Fenris-77
reacted to
Reynard's post
in the thread
Why I Hate Skills
with
Like
.
Even in Dragonbane, if there is no time pressure and no consequence of failure, there is no reason to call for a roll. So include a...
Mar 16, 2026
Scribe
reacted to
Fenris-77's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
I often end up staying up far too late fiddling with design after all my other stuffs are taken care of. I feel you.
Mar 16, 2026
Fenris-77
reacted to
TwoSix's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Book 5 is even more "a lot". It's my favorite of the 7 I've read.
Mar 16, 2026
Fenris-77
replied to the thread
Shadowdark
Shadowdark General Thread [+]
.
I often end up staying up far too late fiddling with design after all my other stuffs are taken care of. I feel you.
Mar 16, 2026
fuindordm
replied to the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
.
Give each primary spellcaster a nearly unique spell list, with no more than 10% of their spells potentially accessible by other classes...
Mar 16, 2026
Fenris-77
reacted to
Scribe's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Haha
.
I've got some stuff going into affinity now, and I really dont want to work today, would love to just tinker with this.
Mar 16, 2026
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