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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
Maxperson
reacted to
Tigris's post
in the thread
D&D General
D&D 3.5 - splatbook power creep or no?
with
Like
.
Its the same reason D&D 4e started their level 1 as the same power level as 3.5 level 3, and why D&D 5.5 has now level 3 as starting...
Mar 18, 2026
T
Tigris
reacted to
dbm's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
How powers work is probably one of the most distinguishing features of systems that include them, and because of this I have a fairly...
Mar 18, 2026
T
Tigris
reacted to
Vael's post
in the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
with
Like
.
I keep thinking half-caster is overly restrictive on the Artificer, so an Artificer that unifies spellcasting with Replicate Magic Item...
Mar 18, 2026
MacDhomnuill
replied to the thread
Why I Hate Skills
.
First off your rolling to often as most people who don’t play skill bases systems do. Per page 31 of the core rule book in the call out...
Mar 18, 2026
T
Tigris
reacted to
RenleyRenfield's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Another question near and dear to my developer heart. I think Cypher does a neat thing here by making it a loot-crate game. Where...
Mar 18, 2026
Vael
replied to the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
.
I keep thinking half-caster is overly restrictive on the Artificer, so an Artificer that unifies spellcasting with Replicate Magic Item...
Mar 18, 2026
Misanthrope Prime
replied to the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
.
Before AI was a commercial product, maybe in the early-mid 2010s, I read a rash of articles about how Americans don't store information...
Mar 18, 2026
T
Tigris
reacted to
TwoSix's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Preferences aside, whether or not managing finite resources "matters" is a pretty fundamental distinction between different kinds of...
Mar 18, 2026
Remathilis
replied to the thread
Dungeons & Dragons Announces Arcana Unleashed, New Magic-Themed Sourcebook at $49.99 Price Point
.
And If they turn out like the banneret, I'd rather they spend more time to cook.
Mar 18, 2026
Clint_L
reacted to
Parmandur's post
in the thread
Origins Awards' 2026 TTRPG finalists
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Per the GAMA website in this, the winner is chosen by a panel of industry professionals and experts, so probably a lot of inside...
Mar 18, 2026
T
Tigris
reacted to
Bill Zebub's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Like
.
I'm a big fan of dice pools/bell curves for a number of reasons, but the idea that it's inherently less swingy than linear distributions...
Mar 18, 2026
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