Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Latest activity
What's new
Featured content
New posts
New media
New media comments
New resources
New profile posts
Latest activity
talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
Ryujin
replied to the thread
Today I learned +
.
Oh, no doubt they can get there eventually but when it specifically comes to fragile crops, for example, there tends to be far too much...
Mar 18, 2026
Xamnam
reacted to
Reynard's post
in the thread
Why I Hate Skills
with
Like
.
I don't believe those things are mutually exclusive. You can certainly designs systems where the players have to come up with clever...
Mar 18, 2026
Reynard
replied to the thread
When Player Driven Adventures Don't Pan Out
.
We are nearing the end now. The party is returning from the faewild with boons and new levels, and they STILL won't tell me what they...
Mar 18, 2026
T
Tigris
replied to the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
.
Why should they cost anything? Its a standard adventuring thingy. The main reason why I would use this is NOT to need to track tedious...
Mar 18, 2026
bedir than
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Future of D&D Encounters Program with Chris Tulach!
with
Like
.
AL has a whole scene that they probably don't want to disrupt, and is pretty independent. The Encounters seem to be about drumming up...
Mar 18, 2026
Pedantic
replied to the thread
Why I Hate Skills
.
You can also do it backwards. Something like Trespasser's exploration loop that's all about picking where and when to spend resources...
Mar 18, 2026
Xamnam
reacted to
Distracted DM's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I think this really depends on the type of players you have at your table. I have some players who're very active and will pursue leads...
Mar 18, 2026
Ryujin
reacted to
Scribe's post
in the thread
Today I learned +
with
Like
.
https://www.bbc.com/travel/article/20260317-dusking-the-dutch-twilight-ritual-helping-people-slow-down
Mar 18, 2026
Desdichado
replied to the thread
When Player Driven Adventures Don't Pan Out
.
In my experience, that's usually how it works. People get the idea that railroads are terrible, sandboxes are great, so they decide to...
Mar 18, 2026
Xamnam
reacted to
overgeeked's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
The trick with player-driven gaming is to make sure the PCs each have several really solid, specific, and actionable goals baked in...
Mar 18, 2026
TwoSix
reacted to
Pedantic's post
in the thread
Why I Hate Skills
with
Like
.
I mean, a super easy example is 3 branching paths that converge to a place you want to go. Say, a weather-beaten cliff mid storm, maybe...
Mar 18, 2026
Top