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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
GMMichael
reacted to
Artamo's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Sad
.
-
Mar 19, 2026
W'rkncacnter
reacted to
doctorbadwolf's post
in the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
with
Like
.
Oh, id probably base the entire game on short rests as the main type of rest with every class getting their main thing back on a short...
Mar 19, 2026
G
gban007
reacted to
MarkB's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
They're not going to be able to do that in the short or probably even medium term, because the tech only works on high-end graphics...
Mar 19, 2026
Z
zakael19
reacted to
prabe's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Like
.
Yeah, he's the GM. And I'm enjoying it more than I probably make it sound. I haven't bothered with Deep Cuts, but I get the sense it...
Mar 19, 2026
G
gban007
reacted to
TwoSix's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
There are more games available on Steam than I can finish in ten lifetimes. If every single game studio winked out of existence right...
Mar 19, 2026
W'rkncacnter
reacted to
doctorbadwolf's post
in the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
with
Like
.
Kill Shot Preferably for an Assassin class. a creature X CR or lower must save or die instantly. Parry-Riposte Like defensive duelist...
Mar 19, 2026
G
gban007
reacted to
Mustrum_Ridcully's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
And the studio that is cut down development cost relying on crutches would have delivered excellent work if it wasn't for that pesky...
Mar 19, 2026
G
gban007
reacted to
Mustrum_Ridcully's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
8-bit graphics worked for a lot of gamers back in the day, but now the lot of gamers consists of a lot more people. :) I totally would...
Mar 19, 2026
G
gban007
reacted to
TwoSix's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
For the record, this is a well-done post that communicates the drawbacks of the algorithm clearly. I appreciate you taking the time to...
Mar 19, 2026
G
gban007
reacted to
briggart's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
Well, this provides more context than the image in the OP. Some choices are indeed puzzling.
Mar 19, 2026
G
gban007
reacted to
nyvinter's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
It looks like someone who understand portrait photography and don't have a single clue about cinematography or natural light. Let's...
Mar 19, 2026
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