Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Latest activity
What's new
Featured content
New posts
New media
New media comments
New resources
New profile posts
Latest activity
talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
GMMichael
reacted to
prabe's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Haha
.
My experience is that it's the tale of the characters persistently failing to get anywhere, unable to do anything without making...
Mar 19, 2026
Z
zakael19
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Well I also think that games like Stonetop or Blades or whatever inherently avoid the “wide open sandbox but nowhere to go” problem he’s...
Mar 19, 2026
hawkeyefan
reacted to
Old Fezziwig's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Haha
.
My lived experience suggests that you're not accounting for a statistically untenable propensity to roll 3 or less on each of any number...
Mar 19, 2026
GreyLord
reacted to
kronovan's post
in the thread
D&D is now in (exceedingly awesome) commercial form
with
Like
.
Very cool. I'd never viewed this before - glad you relinked it. It reminds me of my early days of AD&D at my college club, where a...
Mar 19, 2026
G
gban007
reacted to
TwoSix's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Haha
.
“This incredibly ugly troll is named Speve Mones, and definitely not based on some jerk in English class.”
Mar 19, 2026
GreyLord
reacted to
Jahydin's post
in the thread
D&D is now in (exceedingly awesome) commercial form
with
Like
.
@GreyLord First I'm seeing this, so appreciate the post! It's... um... gnarly...
Mar 19, 2026
G
gban007
reacted to
Umbran's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
Pew Research says otherwise, at least as of September. 50% say they are more concerned than excited about the increased use of AI in...
Mar 19, 2026
Z
zakael19
replied to the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
.
The single biggest thing that the Threat Roll does is change the focus of the actual rolling from testing success at an Action to how...
Mar 19, 2026
GMMichael
reacted to
Artamo's post
in the thread
Why Blades in the Dark feels less swingy than d20 – and why the bell curve (and variance) aren't the main reason
with
Sad
.
-
Mar 19, 2026
W'rkncacnter
reacted to
doctorbadwolf's post
in the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
with
Like
.
Oh, id probably base the entire game on short rests as the main type of rest with every class getting their main thing back on a short...
Mar 19, 2026
G
gban007
reacted to
MarkB's post
in the thread
AI/LLMs
DLSS 5 will be the worst thing to EVER happen to video games
with
Like
.
They're not going to be able to do that in the short or probably even medium term, because the tech only works on high-end graphics...
Mar 19, 2026
Top