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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
Parmandur
reacted to
Paul Farquhar's post
in the thread
WotC
Why WotC SHOULD Make A New Setting
with
Like
.
Why would you market to 1 million people when you can market to 10 million?! 3PP covers the niche markets, that suits the 3PP and that...
Mar 25, 2026
Dannyalcatraz
reacted to
Hand of Evil's post
in the thread
Images to spark creativity
with
Love
.
Mar 25, 2026
Parmandur
reacted to
billd91's post
in the thread
WotC
Why WotC SHOULD Make A New Setting
with
Like
.
Maybe you SHOULD care if any new setting line (assuming book and maybe some adventures and other support) is sustainably profitable, in...
Mar 25, 2026
Parmandur
reacted to
Remathilis's post
in the thread
WotC
Why WotC SHOULD Make A New Setting
with
Like
.
San Cian and Godsbreath were my favorite
Mar 25, 2026
Dannyalcatraz
replied to the thread
D&D Jihad: People Who Are Unwell
.
One anecdotal point for me: In the 1990s, I was a member of a gaming group for about 4 years, and didn’t figure out one guy was a...
Mar 25, 2026
P
Pamphylian
reacted to
billd91's post
in the thread
D&D General
Edition Design Philosophies as Seen Through Magic Items
with
Like
.
It's true that the magic items in D&D have generally simplified in how they work and most of the 'gotcha' items are gone or much...
Mar 25, 2026
P
Pamphylian
reacted to
aco175's post
in the thread
D&D General
Edition Design Philosophies as Seen Through Magic Items
with
Like
.
I notice that the old items had/needed a lot of DM input or judgement. The new items are more player facing in that they are not left...
Mar 25, 2026
cbwjm
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
1e initiative sounds crazy confusing. I far prefer the ease of rolling a d6 and the highest side goes first. I remember using weapon...
Mar 25, 2026
prabe
reacted to
billd91's post
in the thread
D&D General
Edition Design Philosophies as Seen Through Magic Items
with
Like
.
It's true that the magic items in D&D have generally simplified in how they work and most of the 'gotcha' items are gone or much...
Mar 25, 2026
prabe
reacted to
aco175's post
in the thread
D&D General
Edition Design Philosophies as Seen Through Magic Items
with
Like
.
I notice that the old items had/needed a lot of DM input or judgement. The new items are more player facing in that they are not left...
Mar 25, 2026
Dyson Logos
replied to the thread
D&D General
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
.
Scavengers’ Deep – Map 29 The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the...
Mar 25, 2026
Dyson Logos
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Mar 25, 2026
Voidmoji
reacted to
Morrus's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
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Apparently nobody is allowed any rights. Platforms aren’t allowed to decide what content they want to host, artists aren’t allowed to...
Mar 25, 2026
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