GMMICHAEL_TUTORIAL10

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  • "Uh oh! Yer defense contest was a Con. Tha' means ye take the damage ye rolled for my weapon: 1. Now, ye do have 2 protection because yer wearin' armor. Protection is what ye subtract from the damage before ye receive it, but a Con defense always earns ye at least 1 damage. Now ye have 11:"

    P 11, +2 (11)

    "Well, now. Ye can't take more damage without dyin', can ye? Since ye 'ave 11 P damage, it's time to RUN AWAY," Trek nearly shouts. "And luckily, it's yer turn. Runnin' away is Physical, like attackin' an' defendin', so roll a P contest."

    You roll a P contest. Your d20 shows 10, and you add your P bonus of 2, for 12 total.
    You make a P contest for Trek: 10 plus his level bonus of 2, for 12.

    "Hmm. Tha's a Tie. Ye can roll again if ye like. But guess what? Y'are the player, AND the game master. So if ye 'ave a good reason to make that a Pro or Con, ye go right ahead. For now, let's flee back to the closet." Trek leads you out of the junk room.

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