E_GUILD_MAINHALL_MAGICIAN_CHAOS

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  • Chaos Spell Effects

    Magic Contest ResultEffect
    1-4A great explosion kills all Hostile enemies in the room. And you.
    5-8Summon a goblin.
    9-12Every combatant drops its weapon. If unarmed, a Hostile NPC cannot attack on its next turn.
    13-16You teleport. Roll d6 to determine the number of steps. Then roll d6 to determine the direction of each step (1-north, 2-east, 3-south, 4-west, 5-up, 6-down). Reroll if a step is not possible in the current room. Steps ignore locked doors/barriers and hostile NPCs. You do not trigger any gem switches until returning to the rooms through which you teleported.
    17-20The last NPC that you killed becomes undead and removes all collected damage.
    21-24Your weapon glows with power and uses one better die type for the rest of the quest. Sunstone ON.
    25+Cast a spell of your choice, even if you don't know it.

    Action:
    Back to magician.
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