Intro: Valanar has always been a continent plagued by war. 35 years ago Garth and his hordes of orcs swarmed over the land. He was defeated only by the grace of the Golden Hero. The war took its toll and now the once mighty human empire has been crushed. Only a few city states have managed to survive the chaos. Orcs still roam freely in every section of Valanar.
You have all come to the city state known as Tower. Having lived here, and possibly grown up here your roots run deep. In Tower you have found a home. You have made both friends and enemies, eked out a life in this harsh world, and proven yourselves both trustworthy and capable.
Recently, times have become a bit harder. Tower resides in the stone valley surrounded by the stonespine mountains. The eastern road has been cut off for months by orc raiding parties. Early this month contact was lost with the dwarves who guard the passage threw the mountains. And now the Gnomish trade caravan has been delayed. The caravan was Tower’s last line of supply and contact to the outside world. It was decided that a party must be sent out to reestablish the lines of trade and communication if Tower is to survive. You have been highly recommended to both the city council and the regent storm sorceress. Since this missions, and the ones likely to follow, are imperative to the survival of the city, and by extension your selves, you decided to accept the position.
You were declared the ‘new knights of tower’ in a regal ceremony and promised good pay, adequate accommodations and plenty of adventure. You were placed under the command of Thorndred the cities artificer. He as asked you to meet him and his home this morning to begin your new career.
As the earl morning mist clears, you can see Thorndred’s ‘home’, The massive central clock tower. The Tower itself stands six stories tall and has a another two story building attached to it at the bottom. As you approach the door you see the other knights of the tower gathering.
This all happened a while ago so I am just going to post a few brief things until I get updated.
You have all come to the city state known as Tower. Having lived here, and possibly grown up here your roots run deep. In Tower you have found a home. You have made both friends and enemies, eked out a life in this harsh world, and proven yourselves both trustworthy and capable.
Recently, times have become a bit harder. Tower resides in the stone valley surrounded by the stonespine mountains. The eastern road has been cut off for months by orc raiding parties. Early this month contact was lost with the dwarves who guard the passage threw the mountains. And now the Gnomish trade caravan has been delayed. The caravan was Tower’s last line of supply and contact to the outside world. It was decided that a party must be sent out to reestablish the lines of trade and communication if Tower is to survive. You have been highly recommended to both the city council and the regent storm sorceress. Since this missions, and the ones likely to follow, are imperative to the survival of the city, and by extension your selves, you decided to accept the position.
You were declared the ‘new knights of tower’ in a regal ceremony and promised good pay, adequate accommodations and plenty of adventure. You were placed under the command of Thorndred the cities artificer. He as asked you to meet him and his home this morning to begin your new career.
As the earl morning mist clears, you can see Thorndred’s ‘home’, The massive central clock tower. The Tower itself stands six stories tall and has a another two story building attached to it at the bottom. As you approach the door you see the other knights of the tower gathering.
This all happened a while ago so I am just going to post a few brief things until I get updated.