doghead
thotd
ic - Dogville
Its the end of the campaign season, and work is thin on the ground for mercenaries. Many have returned home for the winter. Those that can have set themselves up with winter contracts, guarding towns and villages that feel the need for such protection, and can afford to pay. The money is never great, but its bed and board for the season, saving what money is had for better things.
Unfortunately, our five mercenaries arrived in Magnimar too late to score such a contract. But fortunately, there is someone in need of a few capable hands. A caravan owner is making one last late run to Sandpoint before winter closes the roads. He's offering two bits a day, with five bits as a bonus for getting there safely and another five for getting back [1]. It should be a couple of weeks work, 4-5 days there, 2-3 days turnaround, and 4-5 days back. Its a couple of weeks in all, a couple of weeks in which they won't have to fork out for food and a place to stay, and an some extra gold bits to see them through the rest of the winter.
The caravan owner, like the rest of his team, is a halfling. His name is Humbar Swath. Most of the best caravan traders are. There are four of them, including Humbar, two wagons and four bullocks. The other halflings are Winison, Roth and Reik. Roth and Heik are the drivers. They seem capable enough. Each one keeps a loaded crossbow on the seat beside him and wears old but serviceable leather armour. Winison is something like Humbar's assistant. She is also a devote of Erastil, one of the blessed it would seem [2].
An hour after dawn, Humbar gives the order and the wagons lurch into motion.
[sblock=ooc][1] Gold bits are equal in value to gold pieces. They are literally, bits of a gold piece. There are 10 bits to a single gold piece, which has the value of a platinum piece. Gold is too common otherwise.
[2]In other words, a divine caster.[/sblock]
Its the end of the campaign season, and work is thin on the ground for mercenaries. Many have returned home for the winter. Those that can have set themselves up with winter contracts, guarding towns and villages that feel the need for such protection, and can afford to pay. The money is never great, but its bed and board for the season, saving what money is had for better things.
Unfortunately, our five mercenaries arrived in Magnimar too late to score such a contract. But fortunately, there is someone in need of a few capable hands. A caravan owner is making one last late run to Sandpoint before winter closes the roads. He's offering two bits a day, with five bits as a bonus for getting there safely and another five for getting back [1]. It should be a couple of weeks work, 4-5 days there, 2-3 days turnaround, and 4-5 days back. Its a couple of weeks in all, a couple of weeks in which they won't have to fork out for food and a place to stay, and an some extra gold bits to see them through the rest of the winter.
The caravan owner, like the rest of his team, is a halfling. His name is Humbar Swath. Most of the best caravan traders are. There are four of them, including Humbar, two wagons and four bullocks. The other halflings are Winison, Roth and Reik. Roth and Heik are the drivers. They seem capable enough. Each one keeps a loaded crossbow on the seat beside him and wears old but serviceable leather armour. Winison is something like Humbar's assistant. She is also a devote of Erastil, one of the blessed it would seem [2].
An hour after dawn, Humbar gives the order and the wagons lurch into motion.
[sblock=ooc][1] Gold bits are equal in value to gold pieces. They are literally, bits of a gold piece. There are 10 bits to a single gold piece, which has the value of a platinum piece. Gold is too common otherwise.
[2]In other words, a divine caster.[/sblock]
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