Making a more practical display of martial skills, Sheng makes a backflip kick, smashing the iron defender's head with his foot, and then as h finish the spin, he punches the golem in the upper side of the neck. The creature stumbles to a side, as the monk hurries in, making a quick jump to evade the snapping mandibles of the iron dog. His path takes him behind the skeleton archer, where the jadite unleashes another set of moves. They seem much like Tai-Chi-Chuan, slow motion circular moves. As he executes the stance, the wind around he monk swirls and buffets the enemies, until it turns into a tornado! The winds strike at the three creatures, sending the iron defenders out, stumbling in the wind, but the skeleton, being made of less wind resistant material, just slides softly.
In the aftermatch, the sorceror, now levitating, quickly flies up the stairs.
[sblock=actions]
AP: Twin thunder vs iron defender in C25:
Hit for 15, slide to D25 (using centred flurry of blows). Power grants a move action without generating AP from 1 adjacent creature, so Sheng moves to A18
Stdrd: Using Winds of Change,
hit both iron defenders, bu miss skeleton archer. SKA suffers 11 dmg and is pushed to C18, while ID at D17 and D19 sufer 22 dmg and are pushed to G17 and G19 respectively.
Move: Sheng has gained Fly by Winds of Change, so he flies up the stairs.
[/sblock]