GM: | [MENTION=91452]rb780nm[/MENTION] you forgot your save vs. dazed: nope, sorry!
[MENTION=2011]KarinsDad[/MENTION] Even taking the mark into account, the harpy hit Alexia, thanks for pointing it out. | |
The troll's attempt to blind the undead knight in darkness is met with yet another jarring hammer smash to the face. The troll falls down before Czern pummels it again. As Malehan kills the target of his deity's scorn, Czern uses the dying gnoll's energy to flay some of the shadow off the troll.
The troll laughs,
"You are not so unlike us, undead one. Join us! Slay these weak fools who walk with you and join us!"
The gnolls to the west, newly found in the muck, clamber up the scaffolding. The first gnoll knocked off the platform finally reenters the fray landing two slashing attacks on the shifter warrior. Along with another nasty arrow from the archer, Chael is swaying dangerously close to death.
The harpies continue to attack and batter against Alexia, but fail to land another blow.
At about the same time, everyone hears the whistling sound of something moving at fast speed. Anyone who has been near the impact of a catapult recognizes the characteristic sound of stone hurtling through the air. There is a pause the fight as everyone's head angles up to find out the source... or impact... of the noise.
A second later a large grey boulder swoops down next to the bridge, the air blast from the projectile blows hard over the platform as the object impacts with the sludge down below, creating a explosion of filth. The harpy next to the bridge appears to be missing, until you see down in the muck, trapped under the boulder that just landed right in the middle of the battle. Its legs twitch in a disconcerting way as the harpy's head remains below the level of the slime.
The troll rambles to its feet again, shouting,
"Finish them fast, you fools! We have to go!"
The shadow troll attacks the priest, hitting him with a shadow claw. A moment later the shadow troll screams in agony as it is consumed by the priest's magic.
The gnoll who hits kal'Tarron also experiences pain from the priest's magic.
The troll lands two solid blows on the undead knight, then cries out in pain. With a snare he summons a third shadow troll who attacks Malehan, but misses.
[sblock=religion 15] The gnolls and troll all bear marks of offering to Yeenoghu, the patron demon of gnoll kind. Other beings worship the jackal headed demon as well. [/sblock]
[sblock=nature or dungeoneering 18] The thing in the muck is definitely a otyugh, not surprising given they feed on anything and are common in sewers or other disgusting areas. Given their low intelligence, these creatures are likely neutral and not allies of the other creatures here. [/sblock]
[sblock=perception30] The boulder shape is very odd, angular at places, sloped at others. But the most odd thing is the whole boulder seems symmetric. [sblock=perception 35] That boulder is a not a boulder, but a stone creature holding onto the harpy. Well, holding the harpy's head submerged [/sblock] [/sblock]
[sblock= Hero Round Summary]
Venakhad heals Czern, Venakhad (himself for 21), Malehan and kalTarron for surge +7. Peacemakers Light.
Malehan heals for 24hp. Hits GCF5 for 16 damage, killing it. Heals 4 more hp. OoE Troll, moves SS.
kal'tarron heals for 21hp. Hits GCF4 for 18 damage.
Alexia heals Chael for surge +8 and 5 THP. Hits Harpy 2 for (15+10) for 25 damage.
Chael misses with forceful reversal. Heals for surge plus 8 (25). Regeneration 4. Hits GCF2 and GG1 for 12 damage, knocking both off platform for 12 and 9 damage. Both are prone.
Czern heals for 29. Hits troll with OA for
18 damage, knocking prone. Standard: MBA vs. troll:
hit for 15 more damage. Czern will use
Dark Reaping:
8 more damage.
Rohna moves to Y-9 and starts
climb. Standard to move:
climbs up further.
[/sblock]
[sblock=Map Details]
Illumination: Dim light. Objects/enemies >3 squares away are considered to have partial concealment. (Unless you have vision benefits)
Platforms are 30 feet above the sludge. Rusty railings are present around outside of platforms. There are support beams and girders around the bottom of the platforms.
YOU CAN WALK UNDER PLATFORMS.
DC for climbing is athletics or acrobatics 15 (due to slime buildup on the structure)
Sludge is difficult terrain.
Boxes of Debris are difficult terrain.
Map:
Here.
You can see something wrapped in a cloak and bound with ropes on the platform behind the troll. (Blue square on map)
[/sblock]
[sblock=Stats Update]
Czern Belog (U-13): 9/85;HS 11/15; AP 1; Second Wind; Status:
bloodied
Chael (F-16):
1/66; HS 9/12; AP 1; Second Wind; Status:
+2 defenses (Dusk), bloodied
Dusk: (G-16): 16/33 AC 21 F 23 R 19 W 15 Status:
+1 defenses (Chael)
Malehan (X-13): 44/68; HS 6/9; AP 0; Second Wind; Status:
+2 AC
Alexia Madgearu (H-16): 49/65; HS 9/11; AP 1; Second Wind; Status:
immobilized (save ends)
kal-Tarron (U-12): 25/56; HS 2/8; AP 0; Second Wind; Status:
Dazed (save ends)
Venakhad (T-13): 32/59; HS 5/8; AP 0; Second Wind; Status:
Dazed (save ends)
Rohna (Y-9): 55/76; HS 6/13; AP 1; Second Wind; Status;
Olaf: 74/85 HP
[/sblock]
[sblock=Enemy Actions]
GCF1: Movement: Move to E-25. Charge Chael with
Clawing Charge: Two hits (AC 31 and AC 33) for 9 and 13.
Rolls.
GCF3: Movement:
Climb finishing at J-16. Movement: Shift to I-16.
GCF2: Movement: Stand. Standard:
Climb (up 4).
GG1: Movement: Stand. Movement: Move to F-23.
Climb fails.
GF1:
Fang Bow vs. Chael: 33 vs. AC
hits for 17 damage.
Harpy 2:
Claw vs. Alexia:
Miss.
Harpy 3: OA vs. Chael:
Miss. Movement: shift to H-17.
Claw vs. Alexia:
Miss.
Swamp Thing: Tentacle vs. GG1:
Miss. Movement to G-H, 22-23
Troll Shade 1:
Claw Attack vs. Venakhad: 23 vs. AC (forgot dazed)
hits for 9 damage, takes 10 damage from Peacekeeper's light and dies.
Troll: Start: Regeneration 10. Movement: Stand. Standard:
Double Attack vs. Czern (two): 28 and 33 vs. AC:
hits for 19 and 20 damage (already reduced by 1 each). Takes 10 damage from Peacekeeper's Light.
GCF4:
Claw vs. kal'Tarron: 26 vs AC hits for 14 damage. Takes 10 damage from Peacekeepers Light.
GG2:
Bite vs. Malehan: 26 vs. AC,
miss. (thanks to your +2 AC)
GF2:
Fang Bow vs. Malehan: 27 vs. AC,
miss.
Troll Shade 3 vs. Malehan: 26 vs. AC,
miss. (That's three attacks that would have hit)
[/sblock]
[sblock=Kidnappers]
Troll: 23 AC ?? F ?? R 20 W
(U-V, 14-15) Damage taken: 99
Status: Used
Call Troll Shade x3,
slowed TENT,
used Shadow Blind, OoE (Malehan)
Troll Shade 1: (R-S, 11-12)
Troll Shade 2: (Q-R, 15-16)
Troll Shade 3: (X-Y, 14-15)
Gnolls: 22 AC 20 F 18 R 17 W
1. GCF1 (E-17) Damage taken: 43 damage taken,
bloodied
2. GCF2 (C-18) Damage taken: 72 damage,
bloodied
3. GCF3 (I-16) Damage taken: 20 damage
4. GCF4 (U-11) Damage taken: 62 damage, OoE (kal),
bloodied
5. GCF5 (V-11) Damage taken: 94 damage
More Gnolls: 19 AC 20 F ?? R 18 W
1. GG1 (F-23) Damage taken: 48,
bloodied
2. GG2 (W-13) Damage taken: 39
Even More Gnolls! ?? AC 20 F ?? R ?? W
1. GF1 (D-31) Damage taken: 13
2. GF2 (AC-11) Damage taken:
Harpies: 20 AC ?? F ?? R 19 W
1.
H1 (R-15) Damage taken: used Deadly Screech
2. H2 (I-15) Damage taken: 35, used
Deadly Screech, bloodied, -2 AC TENT (Alexia)
3. H3 (H-17) Damage taken: used
Deadly Screech
(*Please note! The harpies elevation (in squares) is marked on the map. So a 6 would indicate 30 feet up (level with the platforms).)
[/sblock]
[sblock=Swamp Thing] ?? AC ?? F ?? R ?? W
(G-H, 22-23): Damage taken:
Status:
[/sblock]
GM: | The bad guys rolled ridiculously well this turn. | |