outlander78
First Post
I would like to run a space-trading campaign. One where the players buy ships, travel, and buy and sell commodities while upgrading their ship and perhaps either fending off pirates or committing piracy of their own.
I am looking for a relatively lightweight set of rules, but ones that include rules for ship building, trade and galaxy generation. Class Traveller has all of this, I understand, but is not lightweight.
I have purchases the Traveller PDFs, as well as Starships & Spacemen, White Star White Box Science Fiction RPG, Thousand Suns and probably others during various DTRPG sales, but now that I have to actually READ all of this material, I am hoping you folks can point me towards the best material without me having to read all of those books. (I have skimmed most of them, but not done a deep dive yet.)
Any suggestions?
I am looking for a relatively lightweight set of rules, but ones that include rules for ship building, trade and galaxy generation. Class Traveller has all of this, I understand, but is not lightweight.
I have purchases the Traveller PDFs, as well as Starships & Spacemen, White Star White Box Science Fiction RPG, Thousand Suns and probably others during various DTRPG sales, but now that I have to actually READ all of this material, I am hoping you folks can point me towards the best material without me having to read all of those books. (I have skimmed most of them, but not done a deep dive yet.)
Any suggestions?