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[LPF] Allbright's Shadow

Systole

First Post
Daylily_150.jpg


Daylily watches with great disappointment as the large demon on the podium crumples. Grumbling, he floats southwards, taking a half-hearted swipe at the horned demon.

[sblock=OOC]high ground/haste/no rage (1d20+19=24, 1d10+19=21)[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 69/117
CMB: +16 CMD: 29
Fort: +13 Reflex: +8 Will: +7
Attack: +17/+9 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 89/137
CMB: +18 CMD: 31
Fort: +15 Reflex: +8 Will: +9
Attack: +24/+16 for WD+24 (+1/+0 Haste)

Perception: +15
Initiative: +3

Current Weapon in Hand: Adamantine Glaive Guisarme
Current Conditions in Effect: Haste, Aligned Weapon, Fly, Lunge, RA/PA/FF
Rage Remaining: 13/16

Used Items:
None

[/sblock]
 

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Satin Knights

First Post
With the grounded demon getting swarmed, Arianna turns her sights on the last of the fliers. Three magic missiles erupt from her ring and find their target, doing only a little damage.
[sblock=Combat Mid Round 5]69/117 AC 19 AB23 ~ Daylily ~ Haste 5r, Fly 47r, good weapon, ~ move, miss
..83/83. AC 18 AA25 ~ Relic ~ Haste 5r ~ Reflex save (1d20+7=12) failed
..68/82. AC 17 N22 ~ Sylvain ~ Haste 5r ~ Misfortune on Q18 demon active, flight hex
..99/99. AC 24 AW26 ~Orlando ~ Haste 7r ~
105/105 AC 30 Q20 ~ Borric ~ Haste 5r, +2 Heroism 996r, Fortune ~ hit once
..61/65. AC 17 AN28 ~ Anaerion ~ MA/OFl/4hr/DS/16h/MC996r/4 MI/ Haste 8r ~ move, cast
..74/74. AC 18 AN29 ~ Elenka ~ Magic Circ f/Evil 10', Haste 7r,
..42/65. AC 21+4 AO25 ~Drevezh'Korol ~ MA 8h, Haste 7r, Gr Magic Fang 9hr, Large 88r
..
46/82. AC 18 AN27 ~ Arianna ~ MA/4hr Haste 7r~ Break SR (1d20+9=18) exactly, 3 Magic Missiles into flying demon B for damage (3d4+3=8)
164/164 AC 28 AT25 ~ Kalinn ~ Haste 7r ~ move, swing miss
..29/74. AC 18 M20 ~ Breninyr ~ staggered, channeled
101/105 AC 26 X14 ~ Aradra ~ Gravity Bow 106r, Good Weapon,
101/101 AC 22 V14 ~ Shadow ~ defend


Green BE26 ~ High Priest, Failed yet another defensive cast with a 3 this time
Light Yellow BD26 ~ Kalton Gebidinger, crit with smite for 138 damage, second strike for 65, third is nat 1

Inside Red circle, Magic Circle vs. Evil 10'
Yellow-Green circles: Inspire Courage +2
Cyan circles: Channel Positive Energy bursts
Tan shaded state: Stunned
Purple shaded state: Confused
Blue square shaded area: Reverse Gravity
Green diamond state: Weakened
Green dot state: Haste
Magenta Triangle state: Flying
Blue Circle: Prone
Red X state: dead
Grey X state: Paralyzed/unconscious
Balls around Demons: Mirror Images
Greyed Area: Stinking cloud, no visibility beyond 5'

-110/1?? AC30 SR21 ~ Horned Demon A ~ Q18 G ~ Prone,
-169/1?? AC30 SR21 ~ DEAD Horned Demon B ~ BA24 0 ~
-151/1?? AC30 SR21 ~ DEAD Horned Demon C ~ AQ31 1 ~
-28-83/1?? AC30 SR21 ~ Horned Demon E ~ AQ21 F ~ Fort Save (1d20+10=29) success, -1 Hit/Dam, teetering but still up
-121/112 AC27 SR20 ~ DEAD Winged Turkey Demon A ~ Q23 ~
-167/112 AC27 SR20 ~ DEAD and then some Winged Turkey Demon D ~ Z23 ~ D ~
-150/112 AC27 SR20 ~ DEAD Winged Turkey Demon C ~ AF35 ~
-21-33-9-12-8-71/112 AC27 SR20 ~ DEAD Winged Turkey Demon D ~ AF18 ~ G
-151/112 AC27 SR20 CMD27 ~ DEAD Winged Turkey Demon E ~ AM25 ~
..87-21-82/112 AC27 SR20 ~ Overkill DEAD Winged Turkey Demon F ~ AU25 ~ D ~
..-15-21-24-13-22-32/?? AC25 SR18 ~ DEAD Winged Female Demon A ~ AO6.. ~
.-8-64/?? AC25 SR18 ~ Winged Female Demon B ~ AM42 ~ attacking civilians, vampiric touch, missed
..-96/?? AC25 SR18 ~ DEAD Winged Female Demon C ~ BD39 ~
-133/?? AC25 SR18 ~ Overkill DEAD Winged Female Demon D ~ K27 ~ start flying again
-323 ???/??? AC 30 SR26 F BD24 Magenta ~ DEAD Alton Allbright DEMON!!, Splits - in half

all Dretch cannon fodder ~ DEAD
[/sblock]link=http://lpf.coloredpixels.com/Allbright/cathedral18.jpg [sblock=Inline Map]
cathedral18.jpg
[/sblock]
 

GlassEye

Adventurer
Elenka, human summoner

Elenka scans the cathedral around her looking for more demons. She has never seen anything like this: the room is a disaster with the dead and dying scattered about and she is almost overwhelmed by the destruction within. She stays next to Arianna but waits to see where she might be needed.

elenkasmall.jpg

. . . Elenka Danyllova . . .

[sblock=Actions/OOC]Perception (1d20+11=13)
Delay
[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 9
Initiative: +2 Perception: +11

AC: 18 (13 touch; 16 flat-footed)
HP: 74 Current: 50
CMB: +7 CMD: 19 Fort: +5 Ref: +6 Will: +9

In Hand: Wand of Bless Weapon
Conditions: Haste
Spells:
  • 1st level: 5/6 remaining.
  • 2nd level: 4/5 remaining.
  • 3rd level: 3/4 remaining.
Special:
Summon Monster 5 7/7
Bond Senses 9/9 rounds remaining
Maker's Call (Transposition) 1/1 remaining
Rod of Extend: 3/3 remaining (3rd lv. or lower)
[/sblock]
 

GlassEye

Adventurer
Orlando Furioso, Venzan bravo

With the demon at his feet dead Fury only sees one other demon near him and possibly within his reach if he uses the hasting magics to their fullest. Without giving much thought to the consequences the rogue dashes towards his enemy. He skirts the edge of the swirling gravity but in so doing leaves himself open to the demon's attack. He pushes past to sink his rapier in the demon's hide.

fwmu.jpg

• Orlando Furioso •

[sblock=Actions/OOC]Move: to AR21 (provokes AoO)
Standard: Rapier #1 (1d20+21=29)
--Only counted flanking as +2 instead of +4. I think Menacing would make it +4 so Fury would hit AC 31 if he gets that benefit.
--Rapier #1 dmg w/SA (6d6+10=28)
Damages: 28 - DR
(Normal attacks: +1 haste, +2 flank, +2 bardic; Damage: +5d6 SA, +2 bardic)
(Menacing provides +4 for other flankers)
[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 9 / Bard 2
Initiative: +8 Perception: +14

AC: 24 (17 touch; 18 flat-footed)
HP: 99 Current: 99
CMB: +9 CMD: 26 Fort: +5 Ref: +16 Will: +7

In Hand:
Effects/Conditions: Haste

Bard Spells
Spells Remaining: 1st: 2/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift[/sblock]
 

jbear

First Post
Relic scans the area within his range of vision. The sounds of the battle told the sharp eared old codger that it was almost over. Feeling that he could offer little more to the offensive against the horde of hell, Relic turned his attentions to saving those who were dying but might live if attended in time. He begins to search the area nearest to his current location and then widens his search methodically, using the magical haste imbued in his being to his advantage. Those he finds he tends to their wounds enough to stabilise their condition before continuing his search for those in need of aid.

[sblock=OOC] Relic searches the area and attempts to stabilise anyone dying with a healing check. If he fails he will use a CLW spell on them. If his spells run it he begins using his wand.

I will be away for the next 7 days on a camping trip, so this is generally what Relic will be doing until I get back unless something else major intervenes. [/sblock]
 

Satin Knights

First Post
The weakened demon takes a swipe at the rogue in vain, missing him before Fury skewers him with a simple rapier, piercing one of its hearts and dropping the beast. The massive chest of the beast is still moving, breathing shallowly, so this one is not completely finished off yet.

The barbarian that has been annoying Borric strikes again, bringing their beast to a teeter, before the monk who was doing announcements lands a crushing blow, ripping right into the ribcage of the beast. "Ugh! Gundar wanted to kill it. Gundar wanted trophy." The monk looks at him, "You can take a trophy, I have no use for those things." Gundar gleefully goes to work taking the head off.

Several more healing bursts of positive energy pop throughout the room, saving and restoring many, but not the weakest who were too far gone.

A volley of arrows and magic missiles have taken out the last of the flying demons. People swirl and look around, but no more demons seem to be standing or threatening the crowd. The crowd itself, on the other hand, has several brawls between confused guests still rolling on.

A mighty roar of steel hitting stone echoes through the chamber. This is followed by screamed expletives not normally condoned in a church of this stature. Apparently someone has managed to dispel one of the reverse gravity spells, dropping the trapped armored warriors without warning on to the pews below.

[sblock=Round 6] All visible demons are unconscious or dead.
69+14/117 AC 19 AB23 ~ Daylily ~ Haste 4r, Fly 46r, good weapon, ~
..83/83. AC 18 AA25 ~ Relic ~ Haste 4r ~ (randomly healing wounded)
..68/82. AC 17 N22 ~ Sylvain ~ Haste 4r ~
..99/99. AC 24 AW26 ~Orlando ~ Haste 6r ~
105/105 AC 30 Q20 ~ Borric ~ Haste 4r, +2 Heroism 995r, Fortune ~
..61+14/65. AC 17 AN28 ~ Anaerion ~ MA/OFl/4hr/DS/16h/MC995r/4 MI/ Haste 6r ~
..74+16/74. AC 18 AN29 ~ Elenka ~ Magic Circ f/Evil 10', Haste 6r,
..42+16/65. AC 21+4 AO25 ~Drevezh'Korol ~ MA 8h, Haste 6r, Gr Magic Fang 9hr, Large 87r
..
46+16/82. AC 18 AN27 ~ Arianna ~ MA/4hr Haste 6r~
164/164 AC 28 AT25 ~ Kalinn ~ Haste 6r ~
..29+14/74. AC 18 M20 ~Breninyr ~
105/105 AC 26 X14 ~ Aradra ~ Gravity Bow 105r, Good Weapon,
101/101 AC 22 V14 ~ Shadow ~ defend


Green BE26 ~ High Priest, survived but was useless
Light Yellow BD26 ~ Kalton Gebidinger, took out the BBEG

Inside Red circle, Magic Circle vs. Evil 10'
Yellow-Green circles: Inspire Courage +2
Cyan circles: Channel Positive Energy bursts
Tan shaded state: Stunned
Purple shaded state: Confused
Blue square shaded area: Reverse Gravity
Green diamond state: Weakened
Green dot state: Haste
Magenta Triangle state: Flying
Blue Circle: Prone
Red X state: dead
Grey X state: Paralyzed/unconscious
Balls around Demons: Mirror Images
Greyed Area: Stinking cloud, no visibility beyond 5'

-110-14-27/125 AC30 SR21 ~ DEAD Horned Demon A ~ Q18 G ~ Prone, attacked by Gundar attack+prone+IC (1d20+15+4+2=36) hits for damage-DR (2d6+15-10=14) and attack+prone+IC-iterative (1d20+15+4+2-5=22) missed, but Announcer monk Flurry+IC+flank+holy+prone target (1d20+12+2+2+2+4=35) for damage+holy (2d6+8+2+2d6=27) for the kill steal
-169/1?? AC30 SR21 ~ DEAD Horned Demon B ~ BA24 0 ~
-151/1?? AC30 SR21 ~ DEAD Horned Demon C ~ AQ31 1 ~
-18-28-83/125 AC30 SR21 ~ UNCONSCIOUS Horned Demon E ~ AQ21 F ~ Fort Save (1d20+10=29) success, -1 Hit/Dam, teetering but still up, Demon AoO on Fury (1d20+17-1=18) failed, skewered by Fury and dropped
-121/112 AC27 SR20 ~ DEAD Winged Turkey Demon A ~ Q23 ~
-167/112 AC27 SR20 ~ DEAD and then some Winged Turkey Demon D ~ Z23 ~ D ~
-150/112 AC27 SR20 ~ DEAD Winged Turkey Demon C ~ AF35 ~
-21-33-9-12-8-71/112 AC27 SR20 ~ DEAD Winged Turkey Demon D ~ AF18 ~ G
-151/112 AC27 SR20 CMD27 ~ DEAD Winged Turkey Demon E ~ AM25 ~
..87-21-82/112 AC27 SR20 ~ Overkill DEAD Winged Turkey Demon F ~ AU25 ~ D ~
..-15-21-24-13-22-32/?? AC25 SR18 ~ DEAD Winged Female Demon A ~ AO6.. ~
.-8-64/?? AC25 SR18 ~ DEAD Winged Female Demon B ~ AM42 ~ shot down by archers
..-96/?? AC25 SR18 ~ DEAD Winged Female Demon C ~ BD39 ~
-133/?? AC25 SR18 ~ Overkill DEAD Winged Female Demon D ~ K27 ~ start flying again
-323 ???/??? AC 30 SR26 F BD24 Magenta ~ DEAD Alton Allbright DEMON!!, Splits - in half

all Dretch cannon fodder ~ DEAD
[/sblock]link=cathedral19.jpg[sblock=Inline Map]
cathedral19.jpg
[/sblock]


 

jackslate45

First Post
Aradra keeps his bow poised at the ready, waiting to see if any more demonic creatures show up. Part of him was glad that the demon's were dead, but a small part of him worried what was coming next.
[sblock=OOC]
Holy hell, I was certain Bren was a dead man... That's one way to start an ambush.

And to think, that entire ambush lasted less than a minute.
[/sblock]

[sblock=Aradra Stats]
Aradra Longstrider
AC: 26 (19 flat-footed, 16 touch)
HP: 116/116
CMB: +14 CMD: 30
Fort: +10 Reflex: +15 Will: +7
Perception: +20
Initiative: +8
Current Weapon in Hand: +21/16/11 2d6+3
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots; Falcon's Aim (+3 Perception & 19-20 /x3)

Used Items:

Adaptation: 120/120 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)

Level 1 Spells: Feather Step, Gravity Bow, Longstrider
Level 2 Spells: Barkskin (+3), Wind Wall, BLANK
Level 3 Spells: Greater Magic Fang
Extend Rod: 3/3 per Day
Pearl of Power lvl 1: AVAILABLE
Negate Crit: 1/1
Haste: 8/10
Fly (CL 5): 1/1
[/sblock]

[sblock=Shadow Stats]
Shadow
AC: 24 (22 flat-footed, 11 touch)
HP: 112/112
CMB: +15 CMD: 28 (32 vs Trip)
Fort: +12 Reflex: +9 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +20
Initiative: +2
Current Weapon in Hand: Bite (+13 / 6 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (De-activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent;
[/sblock]
 
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Systole

First Post
Daylily_150.jpg


Drifting around the room, Daylily looks around for more fun things to kill. Seeing none, he sighs, but a thought crosses his mind. "What good is magic water on belt when magic water can be in belly?" he mutters, seemingly to himself. He draws a flask from his belt and downs it in one swallow.

[sblock=OOC]Drinking Potion of See Invisibility.[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 69/117
CMB: +16 CMD: 29
Fort: +13 Reflex: +8 Will: +7
Attack: +17/+9 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 89/137
CMB: +18 CMD: 31
Fort: +15 Reflex: +8 Will: +9
Attack: +24/+16 for WD+24 (+1/+0 Haste)

Perception: +15
Initiative: +3

Current Weapon in Hand: Adamantine Glaive Guisarme
Current Conditions in Effect: Haste, Aligned Weapon, Fly, Lunge, RA/PA/FF, See Invisibility
Rage Remaining: 13/16

Used Items:
None

[/sblock]
 

Gerald007

First Post
Sylvain hesitates, not sure how the rest of the assault will play out. He waits to see how Borric proceed awaitting to keep the warrior under his positive influence, if another scrum breaks out.

"Are things contained up there, Borric? Them bastards are down. Of course, this might just be the first round of several..."

Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution--Fortune on Borric.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock][/QUOTE]
 

GlassEye

Adventurer
Orlando Furioso, Venzan bravo

Fury stabs the downed demon several more times causing blood to splatter around. Once he's certain it is no longer moving he wipes his sleeve across his face and grins at those standing weapons drawn around the corpse.

"What? You gotta be sure about these things." He looks across at Breninyr and winks then looks over at Kalinn. "Good work, everyone. Anyone see any more of these things? And stay ready, there might be more coming although I would think they would send everything en masse to overwhelm us."

Fury catches sight of Daylily flying overhead and calls out. "Hey, Daylily! You see anything else from up there?"

fwmu.jpg

• Orlando Furioso •

[sblock=Actions/OOC]Stab demon some more; talk[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 10 / Bard 2
Initiative: +9 Perception: +15

AC: 25 (18 touch; 18 flat-footed)
HP: 108 Current: 108
CMB: +10 CMD: 28 Fort: +5 Ref: +18 Will: +7

In Hand:
Effects/Conditions: Haste

Bard Spells
Spells Remaining: 1st: 2/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift[/sblock]
 
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