*Deleted by user*
I know that.I'm gonna say this once and hopefully that will be the end of it....Multiclassing is optional.
I'm not going to second guess and and cringe and cower about what someone using multiclassing [or feats] can/might do. If someone wants to "build" a ranger-type character using a fighter/rogue MC with an outlander background...or an assassin/barbarian with a criminal background "bounty hunter" type guy or..well, anything...and that's fun for them? Bully! They are going to do that. There is no stopping it. There is no "accounting" for it or "balancing" so that "this guy can't take my stuff." It is childish and it is pointless and it will ALWAYS be able to be circumvented. There is no designing [without extensively more complexity than I am interested in either creating or playing] around it.
So...no...multiclassing is not an issue of any number.
The class would, of course, have more than "expertise" as a feature (as you fully well know). and have some things the rogue doesn't and the fighter doesn't and, I suppose, the outlander doesn't. So they will have their "this toy is mine and you can't have it", same as every other class (which my "structure it like a warlock" concept would fully do). I have no doubt a player with a mind toward it will be able to "build" their fighter/rogue outlander, maybe even throw in a bit of druid or sorcerer for some magicky fun and make a perfectly passable "ranger" kind of character...but it still won't be "the ranger" class. If they like it better...so be it. There's nothing to be done about that.
The problem is that, for the AL, its NOT optional. Its very much the default assumption. If WotC is going to support AL at all, they have to keep what things will happen there. We've already banned the Tengu-with-an-A from there. How much more will? Are multiple bans like this something they want to push, considering the negative effect it would have?I'm gonna say this once and hopefully that will be the end of it....Multiclassing is optional.
Olgar and Steeldragons,
Share emails. Write this up. Post the first five levels. I'd really like to see where you can go with this.
Tom
Here's an initial draft, covering 20 levels (see attachment).
For speed and simplicity, I've mostly repurposed and improved existing Ranger features, rather than completely reinventing everything from scratch. It does a good enough job of showing my initial vision, I think. Please note the revised Beast action mechanics.
"...They are the paladins of the forest."
"Key Mechanics: Spirit Path. The Spirit Path class feature combines the concept of an animal companion with the
ranger’s traditional spellcasting..."
You remain hidden from that creature during your turn, regardless of your actions or the actions of other
creatures. As a bonus action at the end of your turn, you can make a Dexterity (Stealth) check to hide again if you fulfill the conditions
needed to hide.
I didn't say they didn't play rangers.
I didn't say they aren't ranger fans.
I am saying they aren't true fans or the true fans got outvoted. Because little is shown that they got into the mentality of why a ranger exists and why it would have what it does. Also a true fan of the ranger wouldn't all so many errors (Primal awareness, concentration)
It feels too much of trying to make someone eles's ranger and not trying to make a ranger that makes sense.
yes, I know, 5e doesn't have "rounds", but that's what they are/you know what I mean.
Perhaps it is more that you have a different concept than they do. Me,well, the PHB concept works fine for me. It fits my conception of a nature oriented fighter-type.
Far more so than the AD&D 1E or 2E rangers.
Ι don't like the flavor of it. The spirit guardian is not a ranger in my eyes. It is a shaman, or something else.
For me who wants to play a beastmaster, I am still looking for a decent build...
steeldragons said:TL;DR Model the Ranger after the Warlock...not in magic-use/-origins, of course, but in class structure with separate choice points for the player at creation, as the warlock has "Patron/Pact/Invocations."