On Obsidian Portal:
Wilbur Warrington
Background:
Wilbur Warrington
Wilbur Warrington was a quiet and a bit slow-witted child. He didn't have many friends but fewer enemies. His parents were relieved at first that his strange black spiral birthmark was not a bad omen...
Then the dreams begun. At first his parents thought them to be common recurring nightmares, and the words he spoke in fever just random sounds. But as the situation become worse they hired a sage to diagnose the strange ailment. The sage didn't know the words, but realized they were from some language. After casting a minor spell to understand the words, he was overwhelmed by the experience. The only thing he would repeat to the end of his days was: "He is the portal and the key. His dreams will open the mind. There is only one truth."
Shortly thereafter the nightmares lessened and Wilbur came to an 'Understanding' between himself and the 'Portal and Key'. Still not dreaming fine and looking very drained, he had gained some powers in return...
Are you a Cauldron Native? If not where are you from (I can help with this if you need it)?
Litran, Galt.
Do you have living family? If so, where do they live and what do they do?
Only living relative is a brother, but Wilbur has no idea where he is living currently.
Where do you currently live?
Just arrived in the Shackled City.
Which
players characters do you know?
None in person...
Do you have a mundane job, a way to pay then rent before your adventuring career takes off?
No, he inherited some money. He doesn't consider himself an adventurer, yet.
How old are you?
mid twenties
Sheet is work in progress. Not finished!
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Code:
[FONT=Courier New] Name: Wilbur Warrington Age: 26
Class: Oracle Height: 6'1"
Race: Human (Galt) Weight: 173 lbs
Size: Medium Hair: Black
Gender: Male Eyes: Green
Align: Chaotic Good Skin: Light tan
Deity: Yog-Sothoth
Str: 11 +0 (01 p) Level: 01 XP: 0000[/FONT] [FONT=Courier New]
Dex: 14 +2 (05 p) BAB: +0 HP: 11
Con: 14 +2 (05 p) CMB: +0 CMD: 12
Int: 12 +1 (02 p) Speed: 30' Dmg Red: 0/anything
Wis: 12 +1 (02 p) Init: +2 Spell Res: None
Cha: 16 +3 (05 p) ACP: -0 Spell Save: 13 + SL
ASF: 00
[/FONT] [FONT=Courier New] AC: Total Base Armor Shld Dex Size Def Nat Dodge Misc
17 10 +4 +1 +2 +0 +0 +0 +0 +0
[/FONT] [FONT=Courier New] Touch AC: 12 Flatfooted AC: 15
Saving Throw Total Base Mod Misc Special[/FONT] [FONT=Courier New]
Fort: 02 0 +2
Ref: 02 0 +2
Will: 03 2 +1
Weapon Attack Damage Critical Special[/FONT] [FONT=Courier New]
Dagger +2 1d4+1 19-20/x2
(Thrown) +2 1d4+1 19-20/x2 R: 10'
Crossbow (Light) +2 1d8 19-20/x2 R: 80'
Languages: Common, Aklo[/FONT] [FONT=Courier New]
Racial Traits:[/FONT] [FONT=Courier New]
* +2 CHA
* Bonus Feat
* Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
[/FONT][FONT=Courier New]
Character Traits: [/FONT][FONT=Courier New]
* Dream Haunted
Benefit: You are used to fatigue and suffer no penalties when you become fatigued. If you are exhausted, treat it as fatigued.
Drawback: -2 vs saves against madness, insanity, or sleep effects
[/FONT][FONT=Courier New] * [B]Dangerously Curious[/B]: You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you.[/FONT][FONT=Courier New]
Class Abilities: [/FONT] [FONT=Courier New]
* Mystery: Dark Tapestry
* Oracle's Curse: The Wasting
* Revelation: Gift of Madness
Feats:[/FONT] [FONT=Courier New]
[/FONT][FONT=Courier New] * (Human) Weapon Finesse: Use DEX for melle attacks[/FONT]
[FONT=Courier New] * (Level 01)
Spells Known:[/FONT] [FONT=Courier New]
* Orisons * 1st Level
* Detect Magic * Bane
* Guidance * Murderous Command
* Light
* Read Magic
Skill Points: 04 = [Base (02) + INT (01)/Level; FC (00), Misc (01)] (Oracle)[/FONT] [FONT=Courier New]
Skills Total Rank CS Ability ACP Misc[/FONT] [FONT=Courier New]
Acrobatics -01 0 - 2 -3 +0
Appraise 00 0 0 1 +0
Bluff 02 0 - 3 +0
Climb -02 0 - 0 -3 +0
Craft ( ) 00 0 0 1 +0
Diplomacy 08 0 3 3 +0
Disable Device 0 - 2 -3 +0
Disguise 02 0 - 3 +0
Escape Artist -01 0 - 2 -3 +0
Fly -01 0 - 2 -3 +0
Handle Animal 0 - 3 +0
Heal 03 0 0 1 +0
Intimidate 02 0 - 3 +0
Knowledge (Arcana) 0 0 1 +0
Knowledge (Dngnrng) 0 - 1 +0
Knowledge (Engnrng) 0 - 1 +0
Knowledge (Geography) 0 - 1 +0
Knowledge (History) 0 0 1 +0
Knowledge (Local) 0 - 1 +0
Knowledge (Nature) 0 - 1 +0
Knowledge (Nobility) 0 0 1 +0
Knowledge (Planes) 1 0 1 +0
Knowledge (Religion) 0 0 1 +0
Linguistics 0 0 1 +0
Perception 05 0 - 1 +0
Perform ( ) 02 0 - 3 +0
Profession ( ) 07 0 3 1 +0
Ride -01 0 - 2 -3 +0
Sense Motive 07 0 3 1 +0
Sleight of Hand 0 - 2 -3 +0
Spellcraft 1 0 1 +0
Stealth -01 1 - 2 -3 +0
Survival 03 0 - 1 +0
Swim -02 0 - 0 -3 +0
Use Magic Device 1 - 3 +0
[/FONT] [FONT=Courier New] * Situational Bonus not included in Total
Money[/FONT] [FONT=Courier New]
PP: 00 GP: 05 SP: 07 CP: 07
Equipment Cost Weight[/FONT] [FONT=Courier New]
Explorer's Outfit
Holy Symbol (Wooden) 01 gp -- lb
Armored Coat 50 gp 25 lb
Buckler 15 gp 05 lb
Rapier 20 gp 02 lb
Dagger (02) 04 gp 02 lb
Crossbow (Light) 35 gp 04 lb
Bolts (10) 01 gp 01 lb
Cestus 05 gp 01 lb
Beltpouch 01 gp 00½ lb
Flint & Steel 01 gp -- lb
Whetstone 02 cp 01 lb
Sack 01 sp 00½ lb
Hammock 01 sp 03 lb
Rations (Trail) 01 gp 02 lb
Rope (Silk, 50') 10 gp 05 lb
Soap (Bar) 01 cp 00½ lb
[/FONT] [FONT=Courier New] Total Weight: 52½ lb
(Without Sack) Total Weight: 41½ lb
[/FONT] [FONT=Courier New] Light Medium Heavy
Max Weight: 0-43 44-86 87-130
[/FONT]
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still have to do skills and equipment