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[The One Ring] The Marsh Bell: Character Creation

CaBaNa

First Post
Any character background ideas FourMonos? My character has been updated with a small amount of back-story, want to link with that, or we could make a new backstory up? I'm happy with either, and depending on what fireinthedust picks, I may change a few minor mechanics anyway.
 

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JoeNotCharles

First Post
Ok, I've audited the characters that have been posted. (I also put them into the online character sheet myself, and did "save as code" so that we can get a One True Version of each that we could each load. I tried setting up the "Online Character Server" but I couldn't get it to work.)

Some of you just need to make a few additions or corrections (you may have already made these changes to your copies of your sheets, just not posted them):

[MENTION=82643]CaBaNa[/MENTION] - looks good, there are just a couple of values missing that the online sheet didn't fill in: Shield +1, Damage 3, Ranged 3 (the damage and ranged damage values are equal to your basic Body, since you have no items that alter them)

[sblock=Character Code]
Code:
{"name":"Hobnob Hornblower","culture":"hobbit","standard":"prosperous","culturalBlessing":"hobbitSense","calling":"scholar","shadowWeakness":"lureOfSecrets","specialties":"herbLore,smoking,rhymesOfLore","features":"merry,patient","favoured":"stealth,insight,craft,lore","awe":"1","persuade":"2","travel":"1","stealth":"3","awareness":"2","insight":"2","search":"2","healing":"2","song":"2","courtesy":"3","riddle":"2","craft":"1","lore":"2","undefined":"2","body":"3","heart":"6","wits":"5","favouredbody":"4","favouredheart":"8","favouredwits":"8","endurance":"22","startingEndurance":"22","fatigue":"4","hope":"18","startingHope":"18","shadow":"0","armour":"0","headgear":"0","parry":"5","shield":"+1","damage":"3","ranged":"3","wisdom":"2","valour":"1","experience":"","total":"","weary":"false","miserable":"false","wounded":"false","virtues":"artOfDisappearing","rewards":"","weaponSkills":"bow,true,5,10,14,1,2;shortSword,false,5,10,14,1,1;dagger,false,3,G,12,0,1;,false,,,,,0","gear":",;,;buckler,1;,;,","comments":{}}
[/sblock]

[MENTION=88601]FourMonos[/MENTION] - looks good, but is missing a bunch of calculated values: Armour 2d, Headgear +1, Shield +1, Damage 3, Ranged 3; also your Fatigue should be 14, not 13 (the online sheet doesn't include your standard "travel gear", which weighs 1 for summer travel and 2 for winter travel)

[sblock=Character Code]
Code:
{"name":"Riggins Magby","culture":"hobbit","standard":"prosperous","culturalBlessing":"hobbitSense","calling":"treasureHunter","shadowWeakness":"dragonSickness","specialties":"smoking,storyTelling,burglary","features":"curious,trueHearted","favoured":"stealth,awareness,insight,riddle","persuade":"2","athletics":"1","travel":"2","stealth":"3","awareness":"2","insight":"1","search":"2","explore":"1","song":"2","courtesy":"3","riddle":"2","battle":"1","lore":"1","undefined":"2","body":"3","heart":"7","wits":"4","favouredbody":"5","favouredheart":"8","favouredwits":"7","endurance":"23","startingEndurance":"23","fatigue":"14","hope":"19","startingHope":"19","shadow":"","armour":"2d","headgear":"+1","parry":"4","shield":"+1","damage":"3","ranged":"3","wisdom":"1","valour":"2","experience":"","total":"","weary":"false","miserable":"false","wounded":"false","virtues":"","rewards":"bowOfTheNorthDowns","weaponSkills":"shortSword,true,5,10,14,1,2;bow,false,5,10,14,1,2;dagger,false,3,G,12,0,1;,false,,,,,0","gear":"leatherCorslet,8;capOfIronAndLeather,2;buckler,1;,;,","comments":{}}
[/sblock]

[MENTION=6078]garyh[/MENTION] - looks good, but need a character name; I added Great Axe as a separate row to get the stats (even though you don't "really" have a separate Great Axe skill; it's equal to your Axes); missing the calculated values: Fatigue 27, Armour 5d, Headgear +4, Parry 5, Damage 6, Ranged 6

[sblock=Character Code]
Code:
{"name":"","culture":"dwarf","standard":"rich","culturalBlessing":"redoubtable","calling":"slayer","shadowWeakness":"curseOfVengeance","specialties":"stoneCraft,tunnelling,orcLore","features":"hardy,vengeful","favoured":"athletics,travel,craft,battle","inspire":"2","athletics":"1","travel":"3","search":"3","explore":"2","song":"1","riddle":"2","craft":"3","battle":"2","lore":"1","undefined":"3","body":"6","heart":"3","wits":"5","favouredbody":"9","favouredheart":"5","favouredwits":"6","endurance":"31","startingEndurance":"31","fatigue":"27","hope":"9","startingHope":"9","shadow":"0","armour":"5d","headgear":"+4","parry":"5","shield":"","damage":"6","ranged":"6","wisdom":"1","valour":"2","experience":"","total":"","weary":"false","miserable":"false","wounded":"false","virtues":"","rewards":"axeOfAzanulbizar","weaponSkills":"(axes),false,,,,,3;shortSword,false,5,10,14,1,1;dagger,false,3,G,12,0,1;greatAxe,false,9,G,20,4,3","gear":"mailHauberk,20;helm,6;,;,;,","comments":{}}
[/sblock]

[MENTION=60965]Iron Sky[/MENTION] - looks good; note that the only Wood-Elf Magic you can use right now is Stinging Arrow (the sheet doesn't have any way to break Wood-Elf Magic down into separate spells); your Armour should be 3d, not 2

[sblock=Character Code]
Code:
{"name":"Authiel Silivrenniel","culture":"elf","standard":"martial","culturalBlessing":"folkOfTheDusk","calling":"warden","shadowWeakness":"lureOfPower","specialties":"mirkwoodLore,woodwright,shadowLore","features":"hardened,keenEyed","favoured":"stealth,awareness,explore,hunting","awe":"2","athletics":"3","travel":"1","stealth":"2","awareness":"2","search":"1","explore":"1","healing":"1","hunting":"1","song":"2","craft":"1","battle":"2","lore":"3","undefined":"3","body":"5","heart":"3","wits":"6","favouredbody":"7","favouredheart":"6","favouredwits":"7","endurance":"25","startingEndurance":"25","fatigue":"19","hope":"11","startingHope":"11","shadow":"0","armour":"3d","headgear":"+1","parry":"6","shield":"+1","damage":"5","ranged":"5","wisdom":"2","valour":"1","experience":"","total":"","weary":"false","miserable":"false","wounded":"false","virtues":"woodElfMagic","rewards":"","weaponSkills":"bow,true,5,10,14,1,3;sword,false,5,10,16,2,1;dagger,false,3,G,12,0,1;,false,,,,,0","gear":"mailShirt,12;capOfIronAndLeather,2;buckler,1;,;,","comments":{}}
[/sblock]

And 3 of you still have mechanical decisions to make:

[MENTION=51271]Voda Vosa[/MENTION] - you said you're still trying to decide between Mattock or Axe & Shield; you need to pick 1 of the Broken Spells to know to start off; you've spent 14 Experience, you only get 10 (looks like the problem is you had Craft 3, Battle 1, Lore 1, and 4 XP left to spend - that's enough to get Craft 4 OR Battle 2, Lore 2, and you took both.) You're also missing some of the calculated stats, but they depend on whether you take a shield or not.

[MENTION=59043]Walking Dad[/MENTION] - you haven't picked any headgear - you can choose a "cap of iron and leather" or a full "helm". (Or maybe you're ok with nothing.)

[MENTION=51930]fireinthedust[/MENTION] - you said "Elf it is" but now it seems your still changing your mind about which character to pick. Maybe it's time to flip a coin? This is just one short adventure, not a full campaign, so you don't need to worry too much about getting the perfect character.

I'm itching to get started! I'd like to start the adventure this weekend.
 

Walking Dad

First Post
Ok, I change my old sheet's axe to mattock, no shield. Will take a full helm.

Will be very busy this weekend, so don't expect much until Monday from me.
 

Iron Sky

Procedurally Generated
I will also be gone all weekend. I may be able to get on Friday night, but definitely won't Sat and most likely Sun.
 


FourMonos

First Post
[MENTION=82643]CaBaNa[/MENTION] Well, if I take off from your history, we could be cousins!

Our respective sides of the family would both be involved with the trade. Your family was the growers, my family was the transporters/shippers. Riggins traveled far and wide with his father and brothers, taking the family product throughout the Shire and neighboring lands. He especially loved the time spent and Inns and markets where he absorbed every detail of the stories of dragons and orcs and treasure. It didn't take a moments thought for him to volunteer to accompany his cousin on his new adventure to Laketown. His skills with a bow grew from his time accompanying his father. He has grand ideas of treasure and adventure.

What do you think?
 

fireinthedust

Explorer
i'll go with Vardolas, then, just to enjoy being a Tolkien elf.

[MENTION=53947]Iron[/MENTION]sky: so my Vardolas is a noble elf, with some non-wood elf in him from somewhere, thus "the fair" as a title. Really pretty, which is why he was named Vardolas, as in "similar to Varda".

I'm going to assume someone really close to him was killed during the razing of Dol Guldur, and that he pushed on to fight at the Battle of Five Armies.


1) Where are we posting our sheets?

2) the Generator doesn't seem to have equipment I can equip. What should I be adding? I'm thinking light armour, for bows and running in the wilds, that sort of thing.
 

JoeNotCharles

First Post
1) Where are we posting our sheets?

So far just here. I think we're supposed to make a thread in Rogues Gallery as well.

2) the Generator doesn't seem to have equipment I can equip. What should I be adding? I'm thinking light armour, for bows and running in the wilds, that sort of thing.

You automatically have one weapon of every time you have a skill for - if you have the (bows) cultural skill, what I would do is click on the empty line below Weapon Skills and add a single weapon skill for an individual type of bow to record the one you're actually carrying.

Then for armour / shield / helm, click on the line below Gear and then "add gear piece" to get the list of items you can take (you get one of each).
 

JoeNotCharles

First Post
I think I'll go with the mattock, makes sense for a miner dwarf methinks. Craft 3 Battle 2, Lore 2 will be my sill selection.

Ok, so that means you have Fatigue 20, Armour 4d, Headgear +1, Parry 6, Shield 0, Damage 6, Ranged 6.

Here's your updated character:

[sblock=Character Code]
Code:
{"name":"Kurin Stoneshield","culture":"dwarf","standard":"rich","culturalBlessing":"redoubtable","calling":"treasureHunter","shadowWeakness":"dragonSickness","specialties":"smithCraft,stoneCraft,burglary","features":"proud,wilful","favoured":"travel,search,explore,craft","awe":"1","inspire":"2","athletics":"1","travel":"3","stealth":"1","awareness":"1","insight":"1","search":"3","explore":"2","song":"1","riddle":"2","craft":"3","battle":"2","lore":"2","undefined":"2","body":"6","heart":"2","wits":"6","favouredbody":"8","favouredheart":"3","favouredwits":"9","endurance":"30","startingEndurance":"30","fatigue":"20","hope":"8","startingHope":"8","shadow":"0","armour":"4d","headgear":"+1","parry":"6","shield":"0","damage":"6","ranged":"6","wisdom":"2","valour":"1","experience":"","total":"","weary":"false","miserable":"false","wounded":"false","virtues":"brokenSpells","rewards":"","weaponSkills":"mattock,true,8,10,18,3,2;shortSword,false,5,10,14,1,1;dagger,false,3,G,12,0,1;,false,,,,,0","gear":"coatOfMail,16;capOfIronAndLeather,2;,;,;,","comments":{}}
[/sblock]

Which Broken Spells do you want to start with? Spells of Opening and Shutting, Spells of Prohibition and Exclusion, or Spells of Secrecy?

Ok, I change my old sheet's axe to mattock, no shield. Will take a full helm.

Ok, that gives you Fatigue 26, Armor 5d, Headgear +4, Damage 6, Ranged 6. Here's your updated sheet:

[sblock=Character Code]
Code:
{"name":"","culture":"dwarf","standard":"rich","culturalBlessing":"redoubtable","calling":"slayer","shadowWeakness":"curseOfVengeance","specialties":"smithCraft,trading,orcLore","features":"bold,wrathful","favoured":"athletics,travel,craft,battle","awe":"1","inspire":"2","athletics":"1","travel":"3","awareness":"2","search":"3","explore":"2","healing":"1","hunting":"1","song":"1","riddle":"2","craft":"3","battle":"2","lore":"1","undefined":"2","body":"6","heart":"3","wits":"5","favouredbody":"9","favouredheart":"5","favouredwits":"6","endurance":"31","startingEndurance":"31","fatigue":"26","hope":"9","startingHope":"9","shadow":"0","armour":"5d","headgear":"+4","parry":"5","shield":"0","damage":"6","ranged":"6","wisdom":"1","valour":"2","experience":"","total":"","weary":"false","miserable":"false","wounded":"false","virtues":"","rewards":"dwarfWroughtHauberk","weaponSkills":"mattock,true,8,10,18,3,2;shortSword,false,5,10,14,1,1;dagger,false,3,G,12,0,1;,false,,,,,0","gear":"mailHauberk,20;helm,6;,;,;,","comments":{}}
[/sblock]

i'll go with Vardolas, then, just to enjoy being a Tolkien elf.

I really like the name! Here's the sheet I have so far. You just need to pick gear - armour, helm, and shield (if any). Also, don't forget you can only use Stinging Arrow for your Elf-Magic for now.

[sblock=Character Code]
Code:
{"name":"Vardolas","culture":"elf","standard":"martial","culturalBlessing":"folkOfTheDusk","calling":"slayer","shadowWeakness":"curseOfVengeance","specialties":"elvenLore,mirkwoodLore,orcLore","features":"fair,swift","favoured":"inspire,persuade,athletics,awareness","awe":"2","persuade":"1","athletics":"3","travel":"1","stealth":"2","awareness":"2","insight":"1","healing":"1","hunting":"1","song":"2","riddle":"1","battle":"2","lore":"3","undefined":"3","body":"4","heart":"4","wits":"6","favouredbody":"7","favouredheart":"6","favouredwits":"7","endurance":"26","startingEndurance":"26","fatigue":"4","hope":"12","startingHope":"12","shadow":"0","armour":"0","headgear":"0","parry":"6","shield":"","damage":"4","ranged":"4","wisdom":"2","valour":"1","experience":"","total":"","weary":"false","miserable":"false","wounded":"false","virtues":"woodElfMagic","rewards":"","weaponSkills":"bow,true,5,10,14,1,3;sword,false,5,10,16,2,1;dagger,false,3,G,12,0,1;,false,,,,,0","gear":",;,;,;,;,","comments":{}}
[/sblock]
 

JoeNotCharles

First Post
I notice all 3 Slayers took Orc-Lore. Don't you want to spread the lore around a little bit? Also both Elves took Wood-Elf Magic, which means you must start with the same spell. No problem with that if you think it'll be useful to you, but you might want a little more variety?

We have an awful lot of bow users here. One peculiarity of the combat system is that - unless you outnumber the enemy - you can only use a bow if 2 allies protect you by fighting hand to hand - otherwise the enemy can get close enough to make your bow useless. So if 2 people are using bows, you need 4 people fighting up close - if 3 people are using bows, you need 6 up close! And we have 4 bow users! (However, unless you're ambushed you can usually get off a few shots with ranged weapons before closing in and switching to a hand to hand weapon.)

We have: Hobnob is good with a bow, Riggins is good with a bow or a sword (better with the sword, but owns a special bow), and Vardolas and Authiel are both specialized with the bow. So Riggins is in pretty good shape - he can fire a few times and then use the sword. But I'd strongly suggest that either Hobnob switch around Bow and Shortsword, so we can have 2 bow specialists, 1 person who can use a bow if there's an opportunity, and 4 who must fight up close; or have one of the elves change to 2 Bow, 2 Sword so that they can fight hand to hand, in which case we have 2 people always using bows (only one is really excellent at it though), 2 people who can use bows when there's an opportunity, and 3 who always fight up close.
 

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