OOC:
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No it doesn't. In that case, Jax does somehow win initative with a 35.
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While his comrades stare at the ghosts like idiots, Jax leaps at the closest apparition. He swipes at the undead and hits (or at least passes through) with his chilled dagger. Jax, having finally learned something about charging alone into combat, readies his blade for the inevitable counterattack.
Jax whistles nonchalantly while the lady ghost accuses Sir Exsixten of being a thief.
[sblock=Kobold actions / stats]Uncle Jaz gets a 28 on initiative. (
1d20+17+5=28)
Minor:
Meditation of the Blade. Jax's dagger deals 1d6 damage instead of 1d4 damage for the rest of the encounter.
Move: Walk to M20.
Standard:
Riposte Strike vs Ghost 2 hits AC 34 for 39 cold damage, it has 5 vulnerability to cold TENT Jax. If Ghost Warrior 2 attacks Jax before the start of his next turn, he can make an interrupt attack: +19 vs AC, 1d6+14+2+5 cold damage. (
1d20+20+3=34; 1d6+15+2+2=21; 3d8+4=18)
PC:Jax (Dekana) - L4W Wiki- Male Kobold, 13 Rogue / Daggermaster
Passive Perception: 23, Passive Insight: 22
AC:26, Fort:22, Reflex:26, Will:19, Resist 5 cold, 5 necrotic, Speed:7
HP:88/89, Bloodied:44, Surge Value:22, Surges left:9/9
Initiative +14
Action Points: 1 (
encounter)
Conditions
dagger uses 1d6 damage die TEOE
Powers
MBA: +19 vs Reflex, 1d4+14; or with CA, +22 vs Reflex, 1d4+16 + 3d8+4 (1/turn)
RBA: +20 vs Reflex, 1d4+11; or with CA, +23 vs Reflex, 1d4+13 + 3d8+4 (1/turn)
Frost Dagger, Piercing Strike, Riposte Strike, Shifty
Combat Tumbleset, Critical Opportunity, Feytouched, Imperiling Strike, Low Slash, Perfect Feint, Royal Scamper, Running Slash, Second Wind, Sneak in the Attack, Stunning Strike
Battlemaster's Dagger, Bloodbath, Frost Dagger, Knockout, Meditation of the Blade, Press the Advantage, Raven Cloak, Royal Blood
Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range (except basic attacks); on crit, make MBA with offhand (not cold damage)
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