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Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

mleibrock

First Post
LOL. Nice Leif!

Besharrn stands quietly, but those nearest him can faintly hear the sound of a small fountain, see a growing stain on the half-orc's loins, and vaguely detect the aroma of ammonia.

[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk, Half-Orc Ranger 3

S15,D16,C14 [-2, stirge],I12,W12,C11
AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]

HP:35/35

Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



Saves: Fort: +6 Ref: +7 Will: +3

Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
[/sblock]
 

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Scotley

Hero
[sblock=OOC]Just to make sure I understand the situation:
  • All of the currently animated skeletons/corporeal undead are locked in cells and can't get to us.
  • There's a freakin' scary ghostly dirge accompanied by spooky sounds coming from somewhere, but we can't see anything making the music.
  • Besharn's standing stock-still, maybe pissing himself, for some unknown reason that's probably related to the music.
[/sblock]

OOC: [Sblock]You have the right of it sir.[/sblock]
 

Scotley

Hero
Dannis again channels positive energy outward, hoping that it will have some effect upon the phantom menace.


OOC:
Channel Energy + Sun's Blessing, damage 2d6+3, removes any channel resistance. 9 points of damage. Will save vs DC 14 for half damage.

With a final mournful note and a snap of leathery wings the music stops and Besharrn is able to move once more. The clatter of bones falling to the floor is heard from various cells.
 



Leif

Adventurer
Besharrn Blacktusk, Half-Orc Ranger 3

"Ummm, anybody got a towel I can borrow?"

[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk, Half-Orc Ranger 3

S15,D16,C14 [-2, stirge],I12,W12,C11
AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]

HP:35/35

Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



Saves: Fort: +6 Ref: +7 Will: +3

Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
[/sblock]
 


Maidhc O Casain

Na Bith Mo Riocht Tá!
[sblock=Vadim]The former inmates is a line of inquiry you've yet to pursue to any significant degree...[/sblock]

[sblock=Scotley]Yeah, but it seems like a logical leap. It's gotta be them, or someone who died in here with them. Well, assuming ghosts and haunts in the AP follow "normal" paranormal rules and are the spirits of dead folk who perished unnaturally :lol:[/sblock]
 

Scotley

Hero
[sblock=Vadim]A logical direction for research should you survive to return to town...Of course if you die you could inquire from the 'other side' as it were.[/sblock]
 

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