Please help me to decide on my polearm master for AL. I have a few approaches, but no 100% idea how they would play out. I expect to get to lvl4, as I will play a lot of the longer Expedition adventures soon.
So 1ST:
Human Paladin (Oath of Vengeance)
STR16, Dex 8, CON 14, INT 8, WIS 10, CHA 16
Feats: Polearm master and Great Weapon Master or Sentinel at level 4.
I see the lay on hands as useful, then smites, and with advantage Great Weapon Master should work, or sentinel to stop some attacks. If sentinel, then maybe use shield and quarterstaff instead?
Human Fighter1/Warlock3
STR16, Dex 8, CON 14, INT 8, WIS 10, CHA 16
Feats: Polearm master (at 5th would take Heavy Armor Master or Great Weapon Master or Sentinel)
Fiend pact
Spells: Hex, Armor of Agathys
Human Paladin3/Warlock1
STR16, Dex 8, CON 14, INT 8, WIS 10, CHA 16
Feats: Polearm master (at 5th would take Heavy Armor Master or Great Weapon Master or Sentinel)
Fiend pact
Spells: Armor of Agathys or Hex
Would delay the feat, but temp hp from fiend pact
One problem I do see is, they all have low AC, only 16. Unless I go quarterstaff + shield
Would have higher survivability.
My problem how valuable are short rests? Are they happen often?
All builds I guess have pros and cons, but as I have only played 5th Edition once, I have difficulties to decide…..
So 1ST:
Human Paladin (Oath of Vengeance)
STR16, Dex 8, CON 14, INT 8, WIS 10, CHA 16
Feats: Polearm master and Great Weapon Master or Sentinel at level 4.
I see the lay on hands as useful, then smites, and with advantage Great Weapon Master should work, or sentinel to stop some attacks. If sentinel, then maybe use shield and quarterstaff instead?
Human Fighter1/Warlock3
STR16, Dex 8, CON 14, INT 8, WIS 10, CHA 16
Feats: Polearm master (at 5th would take Heavy Armor Master or Great Weapon Master or Sentinel)
Fiend pact
Spells: Hex, Armor of Agathys
Human Paladin3/Warlock1
STR16, Dex 8, CON 14, INT 8, WIS 10, CHA 16
Feats: Polearm master (at 5th would take Heavy Armor Master or Great Weapon Master or Sentinel)
Fiend pact
Spells: Armor of Agathys or Hex
Would delay the feat, but temp hp from fiend pact
One problem I do see is, they all have low AC, only 16. Unless I go quarterstaff + shield
Would have higher survivability.
My problem how valuable are short rests? Are they happen often?
All builds I guess have pros and cons, but as I have only played 5th Edition once, I have difficulties to decide…..