How do monks survive at low levels? They have a max AC of 16, rogue-level hit points, and melee-focused abilities. They can disengage or dodge as a bonus action, but only twice per short rest. This seems like a recipe for a quick dirt nap to me. They're too squishy to stay on the front line, and they lack a built-in mechanism for darting in and out of melee every round until they spend an ABI on the Mobility feat.
I've never seen a monk in actual play, so I welcome feedback from anyone who has actually played a monk. Based on a simple reading of the class, if I were playing a low-level monk who was not a variant human with the Mobility feat, I would probably hang back and toss javelins until I reached 4th level and picked up the Mobility feat. At least rogues do decent damage with their ranged attacks. Is there something I'm missing here? Thanks in advance.
I've never seen a monk in actual play, so I welcome feedback from anyone who has actually played a monk. Based on a simple reading of the class, if I were playing a low-level monk who was not a variant human with the Mobility feat, I would probably hang back and toss javelins until I reached 4th level and picked up the Mobility feat. At least rogues do decent damage with their ranged attacks. Is there something I'm missing here? Thanks in advance.