Li Shenron
Legend
I am not even sure if this is somewhere in the RAW, but I think I had for years the habit of thinking of a round in two possible ways:
1) a round as the time window between two regular turns of the same character/creature
2) a round as the set of turns in one initiative cycle i.e. from highest to lowest initiative scores
When running the game, I still often find myself saying things such as "ok, let's move to the next round" or "we're in round #3 now". But does it actually even matter anymore in 5e? I think all effects and abilities take place or start and end just before or after someone's turn, or at least at a relative point in the initiative cycle (e.g. Thieves' Reflexes occurring at Initiative - 10), but I don't remember anything that occurs at the start/end of a round meant as 2). Is there any situation where it really matters whether the initiative cycle has restarted so that you're in the next round?
1) a round as the time window between two regular turns of the same character/creature
2) a round as the set of turns in one initiative cycle i.e. from highest to lowest initiative scores
When running the game, I still often find myself saying things such as "ok, let's move to the next round" or "we're in round #3 now". But does it actually even matter anymore in 5e? I think all effects and abilities take place or start and end just before or after someone's turn, or at least at a relative point in the initiative cycle (e.g. Thieves' Reflexes occurring at Initiative - 10), but I don't remember anything that occurs at the start/end of a round meant as 2). Is there any situation where it really matters whether the initiative cycle has restarted so that you're in the next round?