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I always made a point of it.I've never seen a player take one of those feats without making sure their accuracy suffers as little as possible, one way or another.
I always made a point of it.I've never seen a player take one of those feats without making sure their accuracy suffers as little as possible, one way or another.
Well of course, like I said, missing is bad for a martial type character! Though I would probably take Sharpshooter just for it's other benefits, and save the "power shot" for special occasions, since I can't really count on some other player to help me attain super accuracy, lol.I've never seen a player take one of those feats without making sure their accuracy suffers as little as possible, one way or another.
In my experience, its just not that hard to hit most things, and for the few that are hard to hit, you just don't take the -5. I have players do it all the time (or st least i did before I switched to Level Up).Well of course, like I said, missing is bad for a martial type character! Though I would probably take Sharpshooter just for it's other benefits, and save the "power shot" for special occasions, since I can't really count on some other player to help me attain super accuracy, lol.
Suppose I take this feat as a battle master; further suppose I take the Archery fighting style. Well, now that -5 To Hit is already down to -3. Now as an archer battle master I also, let's suppose, have the wits to take the Precision Attack maneuver and I use it against my especially hard target. Mean average, I'm now up to +1.5 on the attack and the bard and/or cleric hasn't even done anything to buff my attack yet. If we throw in things like Bless, Bardic Inspiration and what-not, I'll be confident of my odds even against a very hard target.In my experience, its just not that hard to hit most things, and for the few that are hard to hit, you just don't take the -5. I have players do it all the time (or st least i did before I switched to Level Up).
Yeah but then again, to do that, you're giving up just dropping a bonus die of damage on a regular attack and maybe making the enemy frightened for a turn or something equally fun. So while it's a strong option, it does compete with other things you could do. That's not OP in my book.Suppose I take this feat as a battle master; further suppose I take the Archery fighting style. Well, now that -5 To Hit is already down to -3. Now as an archer battle master I also, let's suppose, have the wits to take the Precision Attack maneuver and I use it against my especially hard target. Mean average, I'm now up to +1.5 on the attack and the bard and/or cleric hasn't even done anything to buff my attack yet. If we throw in things like Bless, Bardic Inspiration and what-not, I'll be confident of my odds even against a very hard target.
And that +10 damage--it does a lot.
For a lot of folks I've gamed with, the extra damage outweighs any status effect. As they say, the most effective status to inflict is always "dead".Yeah but then again, to do that, you're giving up just dropping a bonus die of damage on a regular attack and maybe making the enemy frightened for a turn or something equally fun. So while it's a strong option, it does compete with other things you could do. That's not OP in my book.
I've run into that philosophy, and there is something to it, but the way I see it, I can use my resources to push damage or I can mitigate incoming damage, and still do decent damage. I don't see how one is better/worse than the other, objectively.For a lot of folks I've gamed with, the extra damage outweighs any status effect. As they say, the most effective status to inflict is always "dead".
I agree, and yet experience has taught me that those I've gamed with almost always err on the side of getting the enemy closer to dead. Probably because my formative gaming years were spent in 1st ed.I've run into that philosophy, and there is something to it, but the way I see it, I can use my resources to push damage or I can mitigate incoming damage, and still do decent damage. I don't see how one is better/worse than the other, objectively.
in my drakkenheim game, my spouse plays a hafling swarsmkeeper ranger (very fun subclass, incidentally). She found a hand crossbow and at level 4 took crossbow expert. Even without sharpshooter she's a terror now. Edit: and if someone closes into melee... crossbow to the faceThe big offender is sharpshooter feat.
That feat going away takes care of most if the problems.
GWM is less bad but still not good.
in my drakkenheim game, my spouse plays a hafling swarsmkeeper ranger (very fun subclass, incidentally). She found a hand crossbow and at level 4 took crossbow expert. Even without sharpshooter she's a terror now. Edit: and if someone closes into melee... crossbow to the face