Positive. The goals are exactly right. Continued fragmentation of the RPG hobby will kill it. What we need is a unified starting point, so that the RPG ecosystem can thrive. It needs to be open.
My quick reading of the RPG community 'what would you want to see in 5e?' threads immediately...
Now that I'm an ageing salary earner, I find that my ability to purchase anything in the shops to help my gaming is compensated by an inability to find what I need.
Something I always, always grab whenever I can is a poster map. But there are so few of them - usually tacked onto other...
The dragonshield ability is and immediate reaction not immediate interrupt, so it can't be used to interrupt the charge. The charge action resolves before the shift can happen.
So charging dragonshields is another way you can hit them other than having squares of movement left.
Agreed on all points but this: Reading the text in KoTS, I don't actually read it that the targets have to be marked. The penalties for being marked seem quite separate from the immediate OA on adjacent shifting opponents. In other words, I read combat challenge as granting two separate...
The major downside I see to relying on DDI for rules crunch is that they are free to change their idea of what content is offered at any time. If they reckon people are using it as you hope to, I'd bet good money they'll simply remove/cripple that content, and focus on putting up different...