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Have you told this story before? I swear I've heard it before.
In any case, I think you caught a lucky break from the GM. Either that or your group was fighting the Corky of dragons. First off, a dragon with any sense of intelligence would purposely put as many into breath range as possible...
It's 'elven' rage, so it's inherently better. Furthermore it stacks with the rage of mortals allowing others to learn how much superior 'elven' rage truly is. Supposedly it could also stack with Frenzy.
Elves: Everything you can do we can do better; we can do everything better than you.
I ran this today and was completely underwhelmed. If you saw my previous thread I'm real new to running 4e, but know how to run a mod. This was... bad.
With only the barest skeleton of a plot (not even one of those skeletons with cool powers) I had to fluff it and make sense of 'they ninja'd...
These guys have it covered, but I'd like to add that at this point you'll want the riders to be pretty buff themselves. Any other way and you're just handing your party kick ass mounts.
Unfortunately the last week or so went by without DnD prepping, but I'll be looking into these suggestions ASAP.
Thank you for the info, and I'll be back soon for clarification. Here's hoping for a good game ran.
Given the class was (in comic) horribly broken, I'm not sure this is the best idea, but I do have some simple suggestions to retool the Swash into something more along the lines of the DS (or if you want a specific PrC then I suppose I could help there too).
Replace Insightful Strike (call it...
Ok, I need to grasp 4e in about 2 weeks. I'm still on 3.5 myself, but have opted to run a 4e module for... reasons.
What're the big differences, are minis strongly suggested, these kinds of questions I need answered.
Also need information on LFR and how that modifies straight 4e.
Hate saying me too, but this is why you invest in this skill, so you're not getting caught offguard by everyone without tank armor, or the pit trap right in front of you.
If you don't want the confirmation roll, then I would suggest dropping the crit multiplier for weapons that normally only crit on a 20 by 1.
Yes, some weapons simply wouldn't crit, this is by design. If that doesn't sound good then any 20/x2 would become a 20/+2.