Yeah but that's not much of a scale...D&D gods are incredibly weak, they can't even beat a mid-tier Marvel or DC character. Not even considering their lame stats, even within the lore greater deities get taken down by lesser powers all the time.
Characters take x10 ship damage, so he would take a 50d100, an average of 2750 damage. That would absolutely vaporize him instantly, much less a 30-40 MT ICBM.
1 pound of C4 does 4d6 damage, and is about 25% more efficient than TNT, so let's say one pound of TNT does 3d6 damage.
Typically an ICBM can field about 35-40 megatons of TNT.
That is equal to 12,000,000d6 damage.
Definitely enough for 825 I believe.
Alone? You mean take to the open...
It would be very ugly in a direct conflict.
Take a standard 120mm tank shell, it can penetrate close to 30 inches of solid steel. That's equivalent of 230 inches of organic flesh (7.85 vs 1.01 density). Divide that by width of an average human and multiply that by 8 hit points per, and 1 tank...
Coercion (charm) At-Will
Trigger: An enemy attacks Pazuzu.
Attack (Immediate Interrupt): Close burst 10 (one enemy); +38 vs. Will
Hit: Pazuzu slides the target 1 square, then the target uses an at-will attack power of Pazuzu’s choice against the triggering enemy as a free action. If this...
My reasoning is, back in Draconomicon I (I guess the MM1? maybe MM2 days) Tiamat's stat block says she gets a saving throw against all effects, even the ones that don't get a save, and gets an immediate save, plus one after each of her 5 turns.
So Tiamat gets to make 6 saving throws per round...
Immortal Resilience At-Will
Trigger: Lolth is subjected to an effect that a save can end.
Effect (No Action): Lolth makes a saving throw against the effect.
Supposedly you can make any number of "No Actions" per round, correct? Does that mean Lolth can just keep rolling ad infinitum in...
Can't a Mind Adept just chase after a melee character and permanently be immune to its attacks?
For example 1) You end your turn 2) Mind Adept walks next to you and ends his turn 3) Your turn starts, and you can't attack the Mind Adept
Or does "end your turn" only mean the immediate moment...
Ah I see now. Yeah I suppose you could hop back and forth. Although you would only be able to attack once every other turn.
Truly OP would be "If an enemy enters the aura..." :angel: