Recent content by ravenheart

  1. ravenheart

    Things from Beyond the Stars

    I remember some article or discussion tying mind flayers and aboleths together as different evolutions of the same species, which I really digged. This could possibly involve time travel that propelled the aboleths back in time as creation was at an end or have them be different evolutionary...
  2. ravenheart

    Assassin, Battlemind, and Vampire

    See, I was going to say just about the same thing. A self-buffing power that can be used once per round and released upon attacking an enemy (dealing damage regardless of hit or miss, as an effect). To avoid abuse of buffing before fights the shrouds could backlash if the assassin doesn't make...
  3. ravenheart

    Counting blows instead of HP

    Apparently the series of articles I wrote a few months back has stirred some conversation, so I thought I'd pop by. Glad you like it! Well, the idea was that everyone should be dealing hard hits. This might have been a bit confusing, since I altered my formula while writing this series...
  4. ravenheart

    Eliminating ability scores from the hit mechanics

    I worked on something like this once, found a pretty good formula for it too. Here it is. A bit outdated, and it doesn't remove ability scores from the math entirely. Still, it's something. On a related note, I've also worked on making a system with more broadly defined attributes instead of...
  5. ravenheart

    A bear in Athas?

    A tiger in Africa? (XP if you get the reference) I remember some form of psionic bear creature used in RuneQuest, maybe you can work that angle? And make the fur heat-repellant somehow.
  6. ravenheart

    Essentials multiclassing playtest?

    Repost from rpg.net: I [] suspect they are reluctant to create hybrid options for the sub-classes that lack a close-to-normal power progression (such as Knights, Scouts, Slayers and Thieves). The Executioners poison uses are effectively daily powers, so I get how they could hybridize it. The...
  7. ravenheart

    So, What's the Controller's 'Thing'?

    Not directly directed at you, but I think the roles could be even clearer. As it is, though, they sort of bleed into each other. In my mind, there are two variables that define a characters role: a) whether they affect the party (i.e. amplifies) or the enemy (i.e. mitgates), and b) whether...
  8. ravenheart

    Swarm Conversion for Units

    Just remember to beef them up with interesting powers, action recovery and bloodied triggers. Solos are a pain and a bore without these.
  9. ravenheart

    Swarm Conversion for Units

    Here are som more ideas on effects on swarm units upon becoming bloodied. Think of these as part of the unit breaking up, disbanding or plain and simple being killed. I have options here that are suitable for each monster role (except for Leader, which isn't a proper role anyway). - (Brute)...
  10. ravenheart

    Swarm Conversion for Units

    Ah, I see. Well check this out then, should be useful.
  11. ravenheart

    Swarm Conversion for Units

    Oldtimer: I guess you just add the swarm keyword and add appropriate swarm stats (resist melee/ranged, vulnerable close/area) perhaps an aura or other benefit allowing them to overrun or "surround" the PCs without taking too many OAs. To balance this I'd add a condition upon becoming bloodied...
  12. ravenheart

    Flattening & Simplifying Defences

    I'd rather remove AC in favor of some sort of damage reduction mechanism (or resist all) than Reflex. If I was going all out I'd remove all defenses and just use opposed ability score checks (e.g. Int vs. Str, brains vs. brawns), or using a more comprehensive ability score/skill system revamp...
  13. ravenheart

    Playtest: Warlock Updates

    Exactly. So when you are given the opportunity of an out of turn attack (such as an OA or a granted attack), you can still deal extra damage even if you already dealt it on your previous turn. EDIT: As it is worded "once per turn", it means each and every combatants turn in combat as opposed to...
  14. ravenheart

    Dragon #400

    Magazine Content: May 31-June 3
  15. ravenheart

    Dragon #400

    Dungeons & Dragons Roleplaying Game Official Home Page - Table of Contents (Dragon #400 Table of Contents) TOC is up. And it looks awesome! Battle Cleric Love! Dungeons & Dragons Roleplaying Game Official Home Page - Table of Contents (Dungeon #191 Table of Contents) Dungeon too, equally...
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