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* NO - now that I downloaded the PDFs and am disappointed by the content and will not be buying the books, and have deleted the PDFs
My current campaign uses Favored Class for non-humans as the first class they take. Humans can change theirs as they increase in level.
Half-Elves and Half-Orcs are more cusotmizable. Each gets racial traits (i.e. +2 to Str for Half-Orcs, immunity to sleep for Half-Elves) and they get to select...
If you power game with Prestige Classes then yes the Human is the most powerful simply because they can qualify for those classes earlier and easier than any other race. If the DM takes a strict view on how many Prestige Classes you can take and how many are available (i.e. only the ones in the...
All of the worlds I have seen seem to be attached to the idea of a pangea-like continent. I know these are fantasy worlds but they often time lack any basis in geological or geographical fact.
Troy
Thankfully my players don't know much about monsters and what they can/can't do, so the ones (arcana,the planes,religion,dungeoneering,nature) that deal with knowledge of certain monsters are used very frequently, at least once per encounter.
Troy
You are right, they should be a lot more clear.
From the SRD:
Ability Checks and Caster Level Checks: The normal take 10 and take 20 rules apply for ability checks. Neither rule applies to caster level checks.
That stipulation leaves so much open to interpretation. Are there other (abnormal)...
Talking about using Arcane Mastery:
The prelude to the feat says:
You are quick and certain in your efforts to defeat the arcane defenses and spells of others.
Then what is the feat for than to take 10 on caster level checks to overcome SR and Dispel Magic checks?
Troy