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  1. edhel

    What D&D could adopt and learn from other roleplaying games?

    Here's my short wish list: 1) Conflict resolution that supports setting the stakes, and complications. This is part DM advice and part mechanical. There should be a standard system and advice for e.g. climbing a wall and then setting the stakes so that your basic result isn't always the binary...
  2. edhel

    Lamest NPC group ever [idea]

    This probably has come up earlier but I'm too lazy to search: 1 direbadger wizard 2 myconids 1 yuan-ti (half-blood or abomination) or wereserpent Tactics: the direbadger wizard casts mirror image => badger, badger, badger, badger, mushroom, mushroom, badger, badger, badger, badger, aaargh a...
  3. edhel

    Divine Speaker (a bard variant)

    Oi! I'm starting a Egypt themed campaign that's situated in Mulhorand in Forgotten Realms. The munchkin of our group whined about him having a boring character (a nomad, ranger/tempest) because there are three other fighter types in the group already. For the first time I got inspiration from...
  4. edhel

    Awesome ninja multiclassing

    Avast ye scurvy sea-dogs. I was somewhat unsatisfied with the ninja base class in Complete Adventurer. It didn't have enough cool abilites for my ninja taste. (Evasion at lvl 12 and they can't swim nor use rope)But then I figured out some awesome ninja multiclassing options. Monk 1 / Ninja x...
  5. edhel

    Grappling when not seeing

    What do you think: Do you get a 50% miss chance and be flat-footed if you grapple an opponent you don't see? This situation occured in my campaign when a player was grappling an invisible foe. I ruled that you don't get the miss chance unless you're attacking the foe with a weapon in grapple...
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