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  1. AbeTheGnome

    Half-orc: What to add?

    IMCs, there's no such thing as half-orcs, but orcs get their stats, plus scent and a +2 to intimidate.
  2. AbeTheGnome

    stacking weapon focus

    woops! i got mixed up again. what i'm really proposing is allowing weapon specialization to stack and making it accessible to any characters with a +4 BAB.
  3. AbeTheGnome

    stacking weapon focus

    does anyone understand the logic behind disallowing the stacking of the weapon focus and weapon specialization feats? how about making weapon focus accessible only to 4+ level fighters, instead of those with a +4 BAB? what would be the effect of scrapping these rules? i hear a lot of...
  4. AbeTheGnome

    a new take on vampires

    i have looked at bloodlines, and they just can't offer the power i'm looking for. abilities like dominate and blood drain are important to this concept, as well as drawbacks like vulnerability to sunlight. i would love it if i could use some kid of bloodline-like mechanic, though, because i'd...
  5. AbeTheGnome

    20th level commoner?!

    in this sense, i think it's not much different from starting players out at 4th level: less play sessions before they can get into the class that they really want to be in. that's fine with me. if a player really wants to play a shadowdancer, let's get her there asap. keep in mind, however...
  6. AbeTheGnome

    a new take on vampires

    i don't have my books handy, and i'm not familiar with acolyte of the skin (or warlocks, for that matter). from what i remember, though, i do see the flavor and abilities of the warlock class to be fitting to the elves that i'm brewing.
  7. AbeTheGnome

    20th level commoner?!

    i may count the three npc levels as one for calculating ECL for encounters, but honestly, i just wing it with encounters most of the time. i give them what i think they're ready for, and if it's obvious that i misjudged, i'll botch the rolls. :)
  8. AbeTheGnome

    1st Level HP's = CON..thoughts on the rule

    this is a house rule?
  9. AbeTheGnome

    20th level commoner?!

    i got to thinking about NPC classes, and once again i got in trouble trying to reconcile d&d with reality. how do 1st level commoners survive in the monster-infested wilderness? why does a child have just as many hit points as a grown man? why does a cat have half that many? how can a 1st...
  10. AbeTheGnome

    a new take on vampires

    greetings, all. i haven't posted here for awhile, but some of you may remember some of my former posts when i was trying to formulate a new race of vampiric elves. well, i've rethought the thing a bit lately, and decided that it would be a bit cleaner to scrap the idea of a separate race and...
  11. AbeTheGnome

    Would I break D&D if I gave 6 extra skill points to all per level?

    I run skills-heavy games. I do everything short of forbidding spells and magic items that invalidate skills. I give two extra skill points to each class, but I don't mess with cross-class skills. They're there for a reason. One of the defining features of any class is its class skills. I...
  12. AbeTheGnome

    A new(?) idea for balancing the classes in low-magic games

    A lot of the complaints I hear about low-magic games is centered around the perception that the full caster classes outshine the others when magic items are less common, especially at higher levels. I'm about to start a game using a variant that will hopefully alleviate this issue and add a lot...
  13. AbeTheGnome

    The VCH list (Very Common Houserules)

    S'OK. I've had house rules that I later discovered weren't house. :)
  14. AbeTheGnome

    The VCH list (Very Common Houserules)

    Yeah, but that's the rule. There's nothing house about it.
  15. AbeTheGnome

    On building a coherent variant combat system...

    Yes, hopefully. That's true at higher levels. Of course, a first level fighter in full plate will have a much better AC that a first-level rogue with a good Dex. However, at higher levels, the rogue's AC will easily outshine that of the fighter's. As I said, this system is untested and I'm...
  16. AbeTheGnome

    On building a coherent variant combat system...

    Well, frontliners already receive AC bonuses from armor and shield proficiencies, so this would actually level the playing field, as it were. Plus, logically, I don't see a swashbuckler having a lower dodge bonus than a barbarian. It just seems that classes with good reflex saves are trained...
  17. AbeTheGnome

    Magic System Discussion

    Well, I briefly tinkered with a system that worked like this: Every spell has a DC equal to 10+(spell level X 2), and a caster must succeed on a caster level check in order to cast the spell. Specialist wizards got a +1 bonus on the check (or maybe it was +2, I can't remember) on spells from...
  18. AbeTheGnome

    Magic System Discussion

    I believe you'll need to clarify some things about what you want mechanically in order to get helpful responses. First of all, do you want to change the way that spells are learned, the way that spells are cast, or both?
  19. AbeTheGnome

    Magic System Discussion

    There are many, many, many magic systems out there, some compatible with d20, some not. Before you go out of your way and put in the truly massive amount of grief and toil that comes from creating a new system from scratch (believe me, I've been there), check out the following magic systems to...
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